UniVRM/Assets/VRM10_Samples/ClothSample/RotateParticle/Runtime/Jobs/FrameInfo.cs
2024-11-19 20:03:26 +09:00

18 lines
454 B
C#

using UnityEngine;
namespace RotateParticle.Jobs
{
public struct FrameInfo
{
public readonly float DeltaTime;
public readonly float SqDeltaTime;
public readonly Vector3 Force; // += env.External / time.DeltaTime;
public FrameInfo(float deltaTime, Vector3 force)
{
DeltaTime = deltaTime;
SqDeltaTime = deltaTime * deltaTime;
Force = force;
}
}
}