UniVRM/Assets/VRM/Editor/Format/VRMHumanoidNormalizerMenu.cs
2024-01-05 15:08:43 +09:00

53 lines
1.1 KiB
C#

using System.Linq;
using UnityEditor;
using UnityEngine;
using UniGLTF;
namespace VRM
{
public static class VRMHumanoidNormalizerMenu
{
public const string MENU_NAME = "VRM 0.x Freeze T-Pose";
public static bool NormalizeValidation()
{
var root = Selection.activeObject as GameObject;
if (root == null)
{
return false;
}
var animator = root.GetComponent<Animator>();
if (animator == null)
{
return false;
}
var avatar = animator.avatar;
if (avatar == null)
{
return false;
}
if (!avatar.isValid)
{
return false;
}
if (!avatar.isHuman)
{
return false;
}
return true;
}
public static void Normalize()
{
var go = Selection.activeObject as GameObject;
VRMBoneNormalizer.Execute(go, true);
}
}
}