UniVRM/Assets/UniGLTF/Editor
2025-02-05 13:56:13 +09:00
..
Animation editor, sample 2025-02-05 13:56:13 +09:00
EditorSettingsValidator
Generator
JsonSchema
MeshUtility editor, sample 2025-02-05 13:56:13 +09:00
TestRunner editor, sample 2025-02-05 13:56:13 +09:00
UniGLTF editor, sample 2025-02-05 13:56:13 +09:00
UniHumanoid editor, sample 2025-02-05 13:56:13 +09:00
Animation.meta
EditorSettingsValidator.meta
Generator.meta
GltfImportMenu.cs editor, sample 2025-02-05 13:56:13 +09:00
GltfImportMenu.cs.meta menu 名と dialog 名を整理 2023-11-15 16:01:21 +09:00
JsonSchema.meta
MeshUtility.meta
SerializedPropertyEditor.cs
SerializedPropertyEditor.cs.meta
TestRunner.meta Create UnityPackage Action でとりあえず EditMode Tests まで走らせる (#2271) 2024-03-27 22:18:29 +09:00
TopMenu.cs editor, sample 2025-02-05 13:56:13 +09:00
TopMenu.cs.meta
UniGLTF.Editor.asmdef add version defines so that UniGLTF, UnityGLTF and glTFast can co-exist 2024-10-15 10:39:29 +02:00
UniGLTF.Editor.asmdef.meta
UniGLTF.meta
UniGltfEditorDialog.cs use Application.platform 2024-12-09 17:35:02 +09:00
UniGltfEditorDialog.cs.meta Editor の filedialog の platform 依存を隔離 2024-12-09 16:27:33 +09:00
UniHumanoid.meta