mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-05-14 06:19:47 -05:00
173 lines
6.7 KiB
C#
173 lines
6.7 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UniGLTF;
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using UnityEditor;
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using UnityEngine;
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namespace UniVRM10
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{
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[CustomEditor(typeof(Vrm10Instance))]
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public class Vrm10InstanceEditor : Editor
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{
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const string SaveTitle = "New folder for vrm-1.0 assets...";
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static string[] SaveExtensions = new string[] { "asset" };
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static VRM10Object CreateAsset(string path, Dictionary<ExpressionPreset, VRM10Expression> expressions)
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{
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if (string.IsNullOrEmpty(path))
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{
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return null;
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}
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var unityPath = UnityPath.FromFullpath(path);
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if (!unityPath.IsUnderAssetsFolder)
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{
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EditorUtility.DisplayDialog("error", "The specified path is not inside of Assets/", "OK");
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return null;
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}
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var asset = ScriptableObject.CreateInstance<VRM10Object>();
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foreach (var kv in expressions)
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{
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switch (kv.Key)
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{
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case ExpressionPreset.aa: asset.Expression.Aa = kv.Value; break;
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case ExpressionPreset.ih: asset.Expression.Ih = kv.Value; break;
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case ExpressionPreset.ou: asset.Expression.Ou = kv.Value; break;
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case ExpressionPreset.ee: asset.Expression.Ee = kv.Value; break;
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case ExpressionPreset.oh: asset.Expression.Oh = kv.Value; break;
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case ExpressionPreset.happy: asset.Expression.Happy = kv.Value; break;
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case ExpressionPreset.angry: asset.Expression.Angry = kv.Value; break;
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case ExpressionPreset.sad: asset.Expression.Sad = kv.Value; break;
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case ExpressionPreset.relaxed: asset.Expression.Relaxed = kv.Value; break;
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case ExpressionPreset.surprised: asset.Expression.Surprised = kv.Value; break;
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case ExpressionPreset.blink: asset.Expression.Blink = kv.Value; break;
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case ExpressionPreset.blinkLeft: asset.Expression.BlinkLeft = kv.Value; break;
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case ExpressionPreset.blinkRight: asset.Expression.BlinkRight = kv.Value; break;
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case ExpressionPreset.lookUp: asset.Expression.LookUp = kv.Value; break;
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case ExpressionPreset.lookDown: asset.Expression.LookDown = kv.Value; break;
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case ExpressionPreset.lookLeft: asset.Expression.LookLeft = kv.Value; break;
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case ExpressionPreset.lookRight: asset.Expression.LookRight = kv.Value; break;
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case ExpressionPreset.neutral: asset.Expression.Neutral = kv.Value; break;
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}
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}
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unityPath.CreateAsset(asset);
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AssetDatabase.Refresh();
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var loaded = unityPath.LoadAsset<VRM10Object>();
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return loaded;
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}
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static bool CheckHumanoid(GameObject go)
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{
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var animator = go.GetComponent<Animator>();
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if (animator != null)
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{
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if (animator.avatar == null)
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{
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EditorGUILayout.HelpBox("animator.avatar is null", MessageType.Error);
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return false;
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}
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if (!animator.avatar.isValid)
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{
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EditorGUILayout.HelpBox("animator.avatar is not valid", MessageType.Error);
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return false;
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}
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if (!animator.avatar.isHuman)
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{
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EditorGUILayout.HelpBox("animator.avatar is not human", MessageType.Error);
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return false;
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}
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return true;
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}
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var humanoid = go.GetComponent<UniHumanoid.Humanoid>();
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if (humanoid == null)
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{
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EditorGUILayout.HelpBox("vrm-1.0 require Animator or UniHumanoid.Humanoid", MessageType.Error);
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return false;
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}
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if (humanoid != null)
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{
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if (humanoid.Validate().Any())
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{
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// 不正
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EditorGUILayout.HelpBox("Please create humanoid avatar", MessageType.Error);
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return false;
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}
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}
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return true;
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}
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static VRM10Expression CreateAndSaveExpression(ExpressionPreset preset, string dir)
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{
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var clip = ScriptableObject.CreateInstance<VRM10Expression>();
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clip.name = preset.ToString();
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var path = System.IO.Path.Combine(dir, $"{preset}.asset");
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var unityPath = UnityPath.FromFullpath(path);
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unityPath.CreateAsset(clip);
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var loaded = unityPath.LoadAsset<VRM10Expression>();
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return loaded;
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}
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void Setup(Vrm10Instance instance)
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{
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if (instance.Vrm != null)
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{
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// OK
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return;
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}
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if (!CheckHumanoid(instance.gameObject))
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{
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// can not
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return;
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}
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EditorGUILayout.HelpBox("Humanoid OK.", MessageType.Info);
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if (GUILayout.Button("Create new VRM10Object"))
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{
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var saveName = (instance.name ?? "vrm-1.0");
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var dir = SaveFileDialog.GetDir(SaveTitle, saveName);
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if (!string.IsNullOrEmpty(dir))
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{
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var expressions = new Dictionary<ExpressionPreset, VRM10Expression>();
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foreach (ExpressionPreset expression in System.Enum.GetValues(typeof(ExpressionPreset)))
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{
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if (expression == ExpressionPreset.custom)
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{
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continue;
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}
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expressions[expression] = CreateAndSaveExpression(expression, dir);
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}
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var path = System.IO.Path.Combine(dir, (instance.name ?? "VRMObject") + ".asset");
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var asset = CreateAsset(path, expressions);
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if (asset != null)
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{
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// update editor
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serializedObject.Update();
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var prop = serializedObject.FindProperty(nameof(Vrm10Instance.Vrm));
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prop.objectReferenceValue = asset;
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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}
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public override void OnInspectorGUI()
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{
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if (target is Vrm10Instance instance)
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{
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Setup(instance);
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}
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base.OnInspectorGUI();
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}
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}
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}
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