UniVRM/Assets/UniGLTF
2020-12-02 16:25:27 +09:00
..
doc コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Runtime GetStride 2020-12-02 16:25:27 +09:00
Tests UniGLTF/Runtime/UniGLTF/Format の UnityEngine 依存を除去 2020-12-01 18:33:25 +09:00
doc.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
package.json UniGLTF から MeshUtility への依存を削除 2020-11-24 20:33:16 +09:00
package.json.meta UniGLTF upm 2020-11-24 19:09:05 +09:00
README.md コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
README.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Runtime.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Tests.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00

UniGLTF

glTF 2.0 importer and exporter for Unity 5.6 or later

Improved material importer(UniGLTF-1.21) !

Below is imported from DamagedHelmet. Using unity standard shader.

standard shader

duck animation

License

See also

Sample Models

Huge model required Unity2017.3 or later

example. SciFiHelmet(70074vertices)

SciFiHelmet

Download

Usage

Import as prefab

  • drop gltf folder or glb file into Assets folder

duck_prefab

or

  • editor mode
  • menu [UniGLTF] - [Import]
  • open gltf file(gltf, glb, zip) from out of Asset Folder

API