UniVRM/Assets/VRM/UniGLTF/Scripts/Format
2020-05-20 17:20:56 +09:00
..
ExtensionsAndExtras Merge pull request #229 from hiroj/add_texture_transform_extensions 2020-05-20 17:20:56 +09:00
BytesBuffer.cs Fix typo (public class members) 2019-06-09 01:23:22 +09:00
BytesBuffer.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
ExtensionsAndExtras.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glbTypes.cs Use uint instead of UInt32. A base type of enums must be underlying types and uint is same as UInt32. (ref: https://docs.microsoft.com/ja-jp/dotnet/csharp/language-reference/keywords/uint) 2019-01-07 14:44:58 +09:00
glbTypes.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glEnum.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glEnum.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTF.cs Merge pull request #341 from hiroj/add_generated_serializer 2019-12-16 19:06:19 +09:00
glTF.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFAnimation.cs Fix typo (AnimationProperties) 2019-06-09 01:24:06 +09:00
glTFAnimation.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFAssets.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFAssets.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFBuffer.cs Add default constructor 2019-02-13 08:35:01 +09:00
glTFBuffer.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFCamera.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFCamera.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
GLTFJsonFormatter.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
GLTFJsonFormatter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFMaterial.cs Merge pull request #229 from hiroj/add_texture_transform_extensions 2020-05-20 17:20:56 +09:00
glTFMaterial.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFMesh.cs Support mesh sharing morph target 2020-02-21 20:29:32 +09:00
glTFMesh.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFNode.cs Add a test for glTF components. Fix json schema to export them correctly by using JsonSchema 2019-01-15 16:07:15 +09:00
glTFNode.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFSkin.cs Add a test for glTF components. Fix json schema to export them correctly by using JsonSchema 2019-01-15 16:07:15 +09:00
glTFSkin.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
glTFTexture.cs Fix a default value of glTFTexture.bufferView (Use 0 intead to save compatibility). 2019-01-17 15:00:16 +09:00
glTFTexture.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
JsonSerializableBase.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
JsonSerializableBase.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MonoBehaviourComparator.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MonoBehaviourComparator.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
SerializerTypes.cs default unijson 2019-12-13 22:06:02 +09:00
SerializerTypes.cs.meta add SerializerTypes.cs 2019-12-13 21:51:33 +09:00