UniVRM/Assets/VRMShaders/VRM10/MToon10/Runtime
0b5vr 21eaa5307e fix (VRM1.0, MToon): Fix color space of emissiveFactor (2)
conversion should not be done throughout the entire UniVRM procedure
2021-10-29 13:46:37 +09:00
..
Extensions use MToon10 in VRM10 import/export 2021-06-10 20:23:42 +09:00
UnityShaderLab Add EditMode 2021-07-15 18:05:34 +09:00
Extensions.meta mv 2021-06-10 15:47:10 +09:00
MToon10Context.cs fix (VRM1.0, MToon): Fix color space of emissiveFactor (2) 2021-10-29 13:46:37 +09:00
MToon10Context.cs.meta use MToon10 in VRM10 import/export 2021-06-10 20:23:42 +09:00
MToon10Migrator.cs Add migration Tests 2021-07-15 19:05:51 +09:00
MToon10Migrator.cs.meta mv 2021-06-10 15:47:10 +09:00
MToonValidator.cs use MToon10 in VRM10 import/export 2021-06-10 20:23:42 +09:00
MToonValidator.cs.meta mv 2021-06-10 15:47:10 +09:00
UnityShaderLab.meta mv 2021-06-10 15:47:10 +09:00
VRMShaders.VRM10.MToon10.Runtime.asmdef Use GUID in asmdefs 2021-08-04 15:19:09 +09:00
VRMShaders.VRM10.MToon10.Runtime.asmdef.meta mv class to runtime 2021-06-10 15:19:00 +09:00