UniVRM/Assets/MeshUtility/Runtime/MeshUtility.asmdef
ousttrue 3c86952228 Export dialog のバリデーターを整理
* vrm-1.0 と共用にできるように移動
* 例外のcatch
2020-11-10 16:37:22 +09:00

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{
"name": "MeshUtility",
"references": [
"UniUnlit",
"ShaderProperty.Runtime"
],
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}