UniVRM/Assets/VRM10/Editor/ScriptedImporter
ousttrue a4af90c978 if IsAssetImport, Prevent runtime resource allocation.
Or temporary object when export.
2024-10-23 15:38:44 +09:00
..
RemapEditorVrm.cs mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
RemapEditorVrm.cs.meta RemapEditorBase 2021-06-21 13:43:26 +09:00
VrmScriptedImporter.cs VRM10 ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:12:02 +09:00
VrmScriptedImporter.cs.meta fix build error in vrm10 2021-01-28 18:33:49 +09:00
VrmScriptedImporterEditorGUI.cs mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
VrmScriptedImporterEditorGUI.cs.meta fix build error in vrm10 2021-01-28 18:33:49 +09:00
VrmScriptedImporterImpl.cs if IsAssetImport, Prevent runtime resource allocation. 2024-10-23 15:38:44 +09:00
VrmScriptedImporterImpl.cs.meta rename. remove IExternalUnityObject 2021-04-01 12:16:42 +09:00