| .. |
|
Preview
|
use static getter instead of preprocessors.
|
2022-11-03 20:58:14 +09:00 |
|
DefaultExpressionValidator.cs
|
fix procedural expression weights
|
2022-07-21 15:06:40 +09:00 |
|
DefaultExpressionValidator.cs.meta
|
Define ExpressionValidator instead of ExpressionAccumulator
|
2021-02-01 15:54:13 +09:00 |
|
ExpressionKey.cs
|
Speed up ExpressionKey comparison.
|
2023-08-15 16:38:27 +09:00 |
|
ExpressionKey.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
ExpressionMerger.cs
|
Speed up ExpressionKey comparison.
|
2023-08-15 16:38:27 +09:00 |
|
ExpressionMerger.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
ExpressionPreset.cs
|
JsonSchema を更新してコードを再生成した
|
2021-07-02 19:57:37 +09:00 |
|
ExpressionPreset.cs.meta
|
JsonSchema を更新してコードを再生成した
|
2021-07-02 19:57:37 +09:00 |
|
IExpressionValidator.cs
|
Refactoring reference between Expression and LookAt.
|
2021-02-01 19:27:22 +09:00 |
|
IExpressionValidator.cs.meta
|
Define ExpressionValidator instead of ExpressionAccumulator
|
2021-02-01 15:54:13 +09:00 |
|
IExpressionValidatorFactory.cs
|
WIP VRM10Object
|
2021-06-15 19:10:54 +09:00 |
|
IExpressionValidatorFactory.cs.meta
|
Define ExpressionValidator instead of ExpressionAccumulator
|
2021-02-01 15:54:13 +09:00 |
|
ILookAtEyeDirectionApplicable.cs
|
Suppress GC to zero about Expression functions.
|
2021-02-01 23:17:17 +09:00 |
|
ILookAtEyeDirectionApplicable.cs.meta
|
Refactoring reference between Expression and LookAt.
|
2021-02-01 19:27:22 +09:00 |
|
ILookAtEyeDirectionProvider.cs
|
Refactoring reference between Expression and LookAt.
|
2021-02-01 19:27:22 +09:00 |
|
ILookAtEyeDirectionProvider.cs.meta
|
Refactoring reference between Expression and LookAt.
|
2021-02-01 19:27:22 +09:00 |
|
LookAtEyeDirection.cs
|
Refactoring about Vrm10 LookAtRuntime
|
2023-02-14 22:08:18 +09:00 |
|
LookAtEyeDirection.cs.meta
|
Refactoring reference between Expression and LookAt.
|
2021-02-01 19:27:22 +09:00 |
|
MaterialColorBinding.cs
|
remove Material and VRM from VrmLib
|
2021-04-01 12:16:45 +09:00 |
|
MaterialColorBinding.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
MaterialUVBinding.cs
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
MaterialUVBinding.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
MaterialValueBindingMerger.cs
|
follow matcapFactor in material color binding
|
2022-09-21 19:17:06 +09:00 |
|
MaterialValueBindingMerger.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
MorphTargetBinding.cs
|
warning message use MAX_WEIGHT
|
2021-11-24 21:56:10 +09:00 |
|
MorphTargetBinding.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
MorphTargetBindingMerger.cs
|
const
|
2021-11-24 21:52:47 +09:00 |
|
MorphTargetBindingMerger.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |
|
Preview.meta
|
Add Component するので Runtime にいる必要があった。
|
2021-01-29 16:34:34 +09:00 |
|
PreviewMaterialItem.cs
|
Make unsupported shaders visible
|
2022-10-26 15:56:36 +09:00 |
|
PreviewMaterialItem.cs.meta
|
fix build error in vrm10
|
2021-01-28 18:33:49 +09:00 |
|
VRM10Expression.cs
|
VRM10Expression.Preset と ExpressionName を廃止
|
2021-08-10 19:49:48 +09:00 |
|
VRM10Expression.cs.meta
|
merge vrm10
|
2021-01-07 13:37:24 +09:00 |