UniVRM/Assets/VRM10/Runtime/Components/Expression
2023-08-15 16:38:27 +09:00
..
Preview use static getter instead of preprocessors. 2022-11-03 20:58:14 +09:00
DefaultExpressionValidator.cs fix procedural expression weights 2022-07-21 15:06:40 +09:00
DefaultExpressionValidator.cs.meta Define ExpressionValidator instead of ExpressionAccumulator 2021-02-01 15:54:13 +09:00
ExpressionKey.cs Speed up ExpressionKey comparison. 2023-08-15 16:38:27 +09:00
ExpressionKey.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
ExpressionMerger.cs Speed up ExpressionKey comparison. 2023-08-15 16:38:27 +09:00
ExpressionMerger.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
ExpressionPreset.cs JsonSchema を更新してコードを再生成した 2021-07-02 19:57:37 +09:00
ExpressionPreset.cs.meta JsonSchema を更新してコードを再生成した 2021-07-02 19:57:37 +09:00
IExpressionValidator.cs Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
IExpressionValidator.cs.meta Define ExpressionValidator instead of ExpressionAccumulator 2021-02-01 15:54:13 +09:00
IExpressionValidatorFactory.cs WIP VRM10Object 2021-06-15 19:10:54 +09:00
IExpressionValidatorFactory.cs.meta Define ExpressionValidator instead of ExpressionAccumulator 2021-02-01 15:54:13 +09:00
ILookAtEyeDirectionApplicable.cs Suppress GC to zero about Expression functions. 2021-02-01 23:17:17 +09:00
ILookAtEyeDirectionApplicable.cs.meta Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
ILookAtEyeDirectionProvider.cs Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
ILookAtEyeDirectionProvider.cs.meta Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
LookAtEyeDirection.cs Refactoring about Vrm10 LookAtRuntime 2023-02-14 22:08:18 +09:00
LookAtEyeDirection.cs.meta Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
MaterialColorBinding.cs remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
MaterialColorBinding.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
MaterialUVBinding.cs merge vrm10 2021-01-07 13:37:24 +09:00
MaterialUVBinding.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
MaterialValueBindingMerger.cs follow matcapFactor in material color binding 2022-09-21 19:17:06 +09:00
MaterialValueBindingMerger.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
MorphTargetBinding.cs warning message use MAX_WEIGHT 2021-11-24 21:56:10 +09:00
MorphTargetBinding.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
MorphTargetBindingMerger.cs const 2021-11-24 21:52:47 +09:00
MorphTargetBindingMerger.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
Preview.meta Add Component するので Runtime にいる必要があった。 2021-01-29 16:34:34 +09:00
PreviewMaterialItem.cs Make unsupported shaders visible 2022-10-26 15:56:36 +09:00
PreviewMaterialItem.cs.meta fix build error in vrm10 2021-01-28 18:33:49 +09:00
VRM10Expression.cs VRM10Expression.Preset と ExpressionName を廃止 2021-08-10 19:49:48 +09:00
VRM10Expression.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00