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* MeshUtility を UniGLTF 下に移動 * Assets/VRM10 を追加 * JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加 |
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|---|---|---|
| .. | ||
| ConstraintAxes.cs | ||
| ConstraintAxes.cs.meta | ||
| ConstraintDestination.cs | ||
| ConstraintDestination.cs.meta | ||
| ConstraintSource.cs | ||
| ConstraintSource.cs.meta | ||
| TransformExtensions.cs | ||
| TransformExtensions.cs.meta | ||
| TRS.cs | ||
| TRS.cs.meta | ||
| VRMAimConstraint.cs | ||
| VRMAimConstraint.cs.meta | ||
| VRMConstraint.cs | ||
| VRMConstraint.cs.meta | ||
| VRMPositionConstraint.cs | ||
| VRMPositionConstraint.cs.meta | ||
| VRMRotationConstraint.cs | ||
| VRMRotationConstraint.cs.meta | ||