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Leahnaya
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UniVRM
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https://github.com/vrm-c/UniVRM.git
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workflow-webgl-wip
UniVRM
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Assets
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VRM
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Runtime
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SkinnedMeshUtility
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ousttrue
08c9aa57fd
FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理
2024-10-21 15:24:00 +09:00
..
VRMBoneNormalizer.cs
FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理
2024-10-21 15:24:00 +09:00
VRMBoneNormalizer.cs.meta
FolderとAsmdef整理。Runtime, Editor, Tests
2020-12-01 19:54:13 +09:00
VrmMeshUtility.cs
FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理
2024-10-21 15:24:00 +09:00
VrmMeshUtility.cs.meta
vrm-0.x firstperson
2023-11-28 18:20:43 +09:00