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Leahnaya
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UniVRM
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https://github.com/vrm-c/UniVRM.git
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2026-08-26 04:39:51 -05:00
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workflow-webgl-wip
UniVRM
/
Assets
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UniGLTF
/
Runtime
/
SpringBoneJobs
/
InputPorts
History
Christian Petry
5d978f9c88
Refs
#2525
- Using mesh topology to also process quads. Quads are being split into two triangles.
2024-12-04 12:51:32 +01:00
..
FastSpringBoneBuffer.cs
Refs
#2525
- Using mesh topology to also process quads. Quads are being split into two triangles.
2024-12-04 12:51:32 +01:00
FastSpringBoneBuffer.cs.meta
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
2024-09-05 13:55:12 +09:00
FastSpringBoneCollider.cs
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
2024-09-05 13:55:12 +09:00
FastSpringBoneCollider.cs.meta
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
2024-09-05 13:55:12 +09:00
FastSpringBoneJoint.cs
BlittableJointImmutable and BlittableJointMutable
2024-09-17 13:42:06 +09:00
FastSpringBoneJoint.cs.meta
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
2024-09-05 13:55:12 +09:00
FastSpringBoneSpring.cs
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
2024-09-05 13:55:12 +09:00
FastSpringBoneSpring.cs.meta
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
2024-09-05 13:55:12 +09:00