Files
UniVRM/Assets/VRM10_Samples/MToon10Showcase/Runtime/ShowcaseTemplates/RenderQueueOffsetShowcase.cs
2025-04-02 18:51:05 +09:00

23 lines
576 B
C#

using System;
using UnityEngine;
using VRM10.MToon10;
namespace VRM10.Samples.MToon10Showcase
{
#if VRM_DEVELOP
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(RenderQueueOffsetShowcase))]
#endif
public sealed class RenderQueueOffsetShowcase : ScriptableObject
{
public Material baseMaterial;
public RenderQueueOffsetEntry[] entries;
[Serializable]
public sealed class RenderQueueOffsetEntry
{
public Color litColor;
public int renderQueueOffset;
}
}
}