Files
2025-04-02 18:51:05 +09:00

21 lines
526 B
C#

using System;
using UnityEngine;
namespace VRM10.Samples.MToon10Showcase
{
#if VRM_DEVELOP
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(NormalMapShowcase))]
#endif
public sealed class NormalMapShowcase : ScriptableObject
{
public Material baseMaterial;
public NormalMapEntry[] entries;
[Serializable]
public sealed class NormalMapEntry
{
public Texture2D normalTexture;
public float normalTextureScale;
}
}
}