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21 lines
526 B
C#
21 lines
526 B
C#
using System;
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using UnityEngine;
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namespace VRM10.Samples.MToon10Showcase
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{
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#if VRM_DEVELOP
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[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(NormalMapShowcase))]
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#endif
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public sealed class NormalMapShowcase : ScriptableObject
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{
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public Material baseMaterial;
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public NormalMapEntry[] entries;
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[Serializable]
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public sealed class NormalMapEntry
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{
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public Texture2D normalTexture;
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public float normalTextureScale;
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}
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}
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} |