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21 lines
511 B
C#
21 lines
511 B
C#
using System;
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using UnityEngine;
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namespace VRM10.Samples.MToon10Showcase
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{
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#if VRM_DEVELOP
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[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(MatcapShowcase))]
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#endif
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public sealed class MatcapShowcase : ScriptableObject
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{
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public Material baseMaterial;
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public MatcapEntry[] entries;
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[Serializable]
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public sealed class MatcapEntry
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{
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public Texture matcapTexture;
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public Color matcapColorFactor;
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}
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}
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} |