Files
2025-03-28 19:03:26 +09:00

24 lines
681 B
C#

using System;
using UnityEngine;
using VRM10.MToon10;
namespace VRM10.Samples.MToon10Showcase
{
#if VRM_DEVELOP
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(AlphaModeShowcase))]
#endif
public sealed class AlphaModeShowcase : ScriptableObject
{
public Material baseMaterial;
public AlphaModeEntry[] entries;
[Serializable]
public sealed class AlphaModeEntry
{
public MToon10AlphaMode alphaMode;
public MToon10TransparentWithZWriteMode transparentWithZWriteMode;
public float alphaCutoff;
public MToon10DoubleSidedMode doubleSidedMode;
}
}
}