Files
2025-04-09 16:31:41 +09:00

17 lines
641 B
C#

using UnityEditor;
using UnityEngine;
namespace VRM10.Samples.MToon10Showcase
{
[CustomPropertyDrawer(typeof(EmissionShowcase.EmissionEntry))]
public sealed class EmissionEntryDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUILayout.PropertyField(
property.FindPropertyRelative(nameof(EmissionShowcase.EmissionEntry.emissiveTexture)));
EditorGUILayout.PropertyField(
property.FindPropertyRelative(nameof(EmissionShowcase.EmissionEntry.emissiveFactorLinear)));
}
}
}