mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-03-24 11:24:52 -05:00
77 lines
2.3 KiB
C#
77 lines
2.3 KiB
C#
using System.Collections;
|
|
using UnityEngine;
|
|
|
|
|
|
namespace UniVRM10.Cloth.Viewer
|
|
{
|
|
/// <summary>
|
|
/// 喜怒哀楽驚を循環させる
|
|
/// </summary>
|
|
public class ClothAutoExpression : MonoBehaviour
|
|
{
|
|
[SerializeField]
|
|
public Vrm10Instance Controller;
|
|
private void Reset()
|
|
{
|
|
Controller = GetComponent<Vrm10Instance>();
|
|
}
|
|
|
|
Coroutine m_coroutine;
|
|
|
|
[SerializeField]
|
|
float m_wait = 0.5f;
|
|
|
|
private void Awake()
|
|
{
|
|
if (Controller == null)
|
|
{
|
|
Controller = GetComponent<Vrm10Instance>();
|
|
}
|
|
}
|
|
|
|
IEnumerator RoutineNest(ExpressionPreset preset, float velocity, float wait)
|
|
{
|
|
for (var value = 0.0f; value <= 1.0f; value += velocity)
|
|
{
|
|
Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
|
|
yield return null;
|
|
}
|
|
Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f);
|
|
yield return new WaitForSeconds(wait);
|
|
for (var value = 1.0f; value >= 0; value -= velocity)
|
|
{
|
|
Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
|
|
yield return null;
|
|
}
|
|
Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0);
|
|
yield return new WaitForSeconds(wait * 2);
|
|
}
|
|
|
|
IEnumerator Routine()
|
|
{
|
|
while (true)
|
|
{
|
|
yield return new WaitForSeconds(1.0f);
|
|
|
|
var velocity = 0.01f;
|
|
|
|
yield return RoutineNest(ExpressionPreset.happy, velocity, m_wait);
|
|
yield return RoutineNest(ExpressionPreset.angry, velocity, m_wait);
|
|
yield return RoutineNest(ExpressionPreset.sad, velocity, m_wait);
|
|
yield return RoutineNest(ExpressionPreset.relaxed, velocity, m_wait);
|
|
yield return RoutineNest(ExpressionPreset.surprised, velocity, m_wait);
|
|
}
|
|
}
|
|
|
|
private void OnEnable()
|
|
{
|
|
m_coroutine = StartCoroutine(Routine());
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
StopCoroutine(m_coroutine);
|
|
}
|
|
}
|
|
}
|