{ "title": "vrm.blendshape.bind", "type": "object", "properties": { "mesh": { "type": "integer", "minimum": 0 }, "index": { "type": "integer", "minimum": 0 }, "weight": { "description": "SkinnedMeshRenderer.SetBlendShapeWeight", "type": "number", "minimum": 0, "maximum": 100 } } }