using System.IO; using NUnit.Framework; using UniGLTF; using UnityEngine; namespace UniVRM10.Test { public class ApiSampleTests { [Test] public void Sample() { var path = "Tests/Models/Alicia_vrm-0.51/AliciaSolid_vrm-0.51.vrm"; Debug.Log($"load: {path}"); var instance = TestVrm10.LoadPathAsBuiltInRP(path, canLoadVrm0X: true); Assert.NotNull(instance); var go = instance.gameObject; Debug.Log(go); var vrmBytes = TestVrm10.ExportAsBuiltInRP(go); Debug.Log($"export {vrmBytes.Length} bytes"); } } }