// This file is generated from JsonSchema. Don't modify this source code. using System; using System.Collections.Generic; using UniGLTF; using UniJSON; namespace UniGLTF.Extensions.VRMC_node_collider { public class ColliderShapeSphere { // The sphere center. vector3 public float[] Offset; // The sphere radius public float? Radius; } public class ColliderShapeCapsule { // The capsule head. vector3 public float[] Offset; // The capsule radius public float? Radius; // The capsule tail. vector3 public float[] Tail; } public class ColliderShape { public ColliderShapeSphere Sphere; public ColliderShapeCapsule Capsule; } public class VRMC_node_collider { public const string ExtensionName = "VRMC_node_collider"; public static readonly Utf8String ExtensionNameUtf8 = Utf8String.From(ExtensionName); public List Shapes; } }