using System; using System.Collections.Generic; namespace UniVRM10.FastSpringBones.System { /// /// 1キャラに対応するFastSpringBoneのスコープ /// public class FastSpringBoneScope : IDisposable { public IReadOnlyList Springs { get; } public FastSpringBoneScope(IReadOnlyList springs) { Springs = springs; FastSpringBoneService.Instance.BufferCombiner.Register(this); } public void Dispose() { FastSpringBoneService.Instance.BufferCombiner.Unregister(this); } } }