using System;
using System.Collections.Generic;
namespace UniVRM10.FastSpringBones.System
{
///
/// 1キャラに対応するFastSpringBoneのスコープ
///
public class FastSpringBoneScope : IDisposable
{
public IReadOnlyList Springs { get; }
public FastSpringBoneScope(IReadOnlyList springs)
{
Springs = springs;
FastSpringBoneService.Instance.BufferCombiner.Register(this);
}
public void Dispose()
{
FastSpringBoneService.Instance.BufferCombiner.Unregister(this);
}
}
}