# v0.98.0..v0.99.0: KHR_mesh_quantization, KHR_materials_emissive_strength ## glTF * [[\#1659](https://github.com/vrm-c/UniVRM/pull/1659)] KHR_materials_emissive_strength を実装 * [[\#1653](https://github.com/vrm-c/UniVRM/pull/1653)] UNSIGNED_SHORT の index buffer に対応。エラーメッセージを追加。 * [[\#1644](https://github.com/vrm-c/UniVRM/pull/1644)] [1.0] gltf のバリエーション実装 * [[\#1636](https://github.com/vrm-c/UniVRM/pull/1636)] Initial support for KHR_mesh_quantization ## [1.0] * [[\#1664](https://github.com/vrm-c/UniVRM/pull/1664)] [1.0] SpringBone.center 復活 * [[\#1649](https://github.com/vrm-c/UniVRM/pull/1649)] Ignore duplicated UV expression in migration. * [[\#1652](https://github.com/vrm-c/UniVRM/pull/1652)] impl unknown + surprised migration. * [[\#1639](https://github.com/vrm-c/UniVRM/pull/1639)] ReverseX * [[\#1645](https://github.com/vrm-c/UniVRM/pull/1645)] update vrm-specification * [[\#1622](https://github.com/vrm-c/UniVRM/pull/1622)] change (1.0, constraint): Change max range of weights to 1.0 ### FastSpringBone * Merge remote-tracking branch 'upstream/master' into fix/fsb-collider-and-rotation * [[\#1661](https://github.com/vrm-c/UniVRM/pull/1661)] FastSpringBoneBuffer.ReconstructBuffers()実行後にboneのTransformが意図しない動作をしていた問題を修正 * [[\#1663](https://github.com/vrm-c/UniVRM/pull/1663)] refactor fast spring bone * [[\#1662](https://github.com/vrm-c/UniVRM/pull/1662)] FastSpringBoneが初期化時のrotationとリアルタイムのColliderのScaleを反映するように * [[\#1628](https://github.com/vrm-c/UniVRM/pull/1628)] ReconstructBuffers時に、揺れものの状態がリセットされる問題を修正しました ## MeshUtil / Sample * [[\#1650](https://github.com/vrm-c/UniVRM/pull/1650)] Update sample. How to add CustomBlendShape * [[\#1655](https://github.com/vrm-c/UniVRM/pull/1655)] BlendShape を作って登録するサンプル * [[\#1656](https://github.com/vrm-c/UniVRM/pull/1656)] Fix/assgin all blend shapes in a folder * [[\#1647](https://github.com/vrm-c/UniVRM/pull/1647)] MeshIntegrator整理終わり * [[\#1642](https://github.com/vrm-c/UniVRM/pull/1642)] MeshIntegrator と VrmMeshIntegrator で BlendShape 分割しないモードを追加する * [[\#1638](https://github.com/vrm-c/UniVRM/pull/1638)] Fix/mesh integrator update ## Other * [[\#1666](https://github.com/vrm-c/UniVRM/pull/1666)] ビルドエラー(runtime への UnityEditor 漏れ出し)を修正 * [[\#1667](https://github.com/vrm-c/UniVRM/pull/1667)] 99番に追いついてしまった。 * [[\#1668](https://github.com/vrm-c/UniVRM/pull/1668)] Deserialize で glTFExtensionImport を作ろうとしている。作成済み。 * [[\#1660](https://github.com/vrm-c/UniVRM/pull/1660)] AnimatedMorphCube quantize for blendshape is not implemented. * [[\#1658](https://github.com/vrm-c/UniVRM/pull/1658)] UniVRM-0.99 * [[\#1651](https://github.com/vrm-c/UniVRM/pull/1651)] Add disposed check * [[\#1643](https://github.com/vrm-c/UniVRM/pull/1643)] null だと後続で例外 * [[\#1640](https://github.com/vrm-c/UniVRM/pull/1640)] error message * [[\#1641](https://github.com/vrm-c/UniVRM/pull/1641)] 警告対策にリネームしようと思ったが、未使用なので削除。 * [[\#1635](https://github.com/vrm-c/UniVRM/pull/1635)] Fixed dispose on vrm import call from VRMImporterMenu * [[\#1626](https://github.com/vrm-c/UniVRM/pull/1626)] Disable WebGl color space check * [[\#1629](https://github.com/vrm-c/UniVRM/pull/1629)] OnDrawGizmosではなくOnDrawGizmosSelectedを利用する * [[\#1625](https://github.com/vrm-c/UniVRM/pull/1625)] UniVRM-0.98.1 * [[\#1624](https://github.com/vrm-c/UniVRM/pull/1624)] constraint の nullable 項目のインポート対応。 * [[\#1619](https://github.com/vrm-c/UniVRM/pull/1619)] UniVRM-0.98.0 release document