# v0.93.0: 1.0準備 * [[\#1452](https://github.com/vrm-c/UniVRM/pull/1452)] UniVRM-0.93.0 * [[\#1446](https://github.com/vrm-c/UniVRM/pull/1446)] [1.0][Constraint] rotation local to localのみに * [[\#1444](https://github.com/vrm-c/UniVRM/pull/1444)] Fix/material has vertex color * [[\#1443](https://github.com/vrm-c/UniVRM/pull/1443)] [1.0] SpringBone Joint のJSONキー省略時にデフォルト値を補う * [[\#1445](https://github.com/vrm-c/UniVRM/pull/1445)] MeshVertexのdefault colorをwhiteにした * [[\#1440](https://github.com/vrm-c/UniVRM/pull/1440)] FirstPerson 設定が無い Renderer のデフォルト値を auto にする * [[\#1439](https://github.com/vrm-c/UniVRM/pull/1439)] default material * [[\#1437](https://github.com/vrm-c/UniVRM/pull/1437)] Can export metallic roughness occlusion correct. * [[\#1436](https://github.com/vrm-c/UniVRM/pull/1436)] Marshal.Copy で問題が発生する前に throw する * [[\#1435](https://github.com/vrm-c/UniVRM/pull/1435)] ランタイム正規化のサンプルとドキュメント * [[\#1434](https://github.com/vrm-c/UniVRM/pull/1434)] release/079/v0.92.0.md