# v0.77.0: RuntimeGltfInstance ## [v0.77.0](https://github.com/vrm-c/UniVRM/tree/v0.77.0) (2021-06-16) * [Release](https://github.com/vrm-c/UniVRM/releases/tag/v0.77.0) * [Milestone](https://github.com/vrm-c/UniVRM/milestone/39?closed=1) [Full Changelog](https://github.com/vrm-c/UniVRM/compare/v0.76.0...v0.77.0) ## API更新 - https://vrm.dev/docs/univrm/programming/univrm_api_history/ - https://vrm.dev/docs/univrm/programming/runtime_import/ - DisposeOnGameObjectDestroyed を整理する [\#1018](https://github.com/vrm-c/UniVRM/issues/1018) - UnityObjectDestoyer 改め RuntimeGltfInstance [\#1021](https://github.com/vrm-c/UniVRM/pull/1021) ([ousttrue](https://github.com/ousttrue)) ## MToon - MToon 1.0: Backfaces have flipped normals when double sided. [\#1022](https://github.com/vrm-c/UniVRM/issues/1022) ## 主な修正 **Closed issues:** - BaseColor of URP/Lit shader not exported to glb/gltf [\#988](https://github.com/vrm-c/UniVRM/issues/988) - Does the importer work with Unity URP? [\#740](https://github.com/vrm-c/UniVRM/issues/740) - Using UniVRM with Universal Render Pipeline [\#683](https://github.com/vrm-c/UniVRM/issues/683) - サポートシェーダーの整理 [\#496](https://github.com/vrm-c/UniVRM/issues/496) - When unity URP will be supported? [\#387](https://github.com/vrm-c/UniVRM/issues/387) ## その他のChangelog - 作業ミス。エディタで保存されてなかった [\#1045](https://github.com/vrm-c/UniVRM/pull/1045) ([ousttrue](https://github.com/ousttrue)) - 最近の UnitTest [\#1044](https://github.com/vrm-c/UniVRM/pull/1044) ([ousttrue](https://github.com/ousttrue)) - null check [\#1043](https://github.com/vrm-c/UniVRM/pull/1043) ([ousttrue](https://github.com/ousttrue)) - \[vrm1\]ScriptableObjectの構成を見直し [\#1042](https://github.com/vrm-c/UniVRM/pull/1042) ([ousttrue](https://github.com/ousttrue)) - Fix MToon migration tests [\#1041](https://github.com/vrm-c/UniVRM/pull/1041) ([Santarh](https://github.com/Santarh)) - Disable "AutoReferenced" in all asmdefs. [\#1040](https://github.com/vrm-c/UniVRM/pull/1040) ([Santarh](https://github.com/Santarh)) - null check [\#1037](https://github.com/vrm-c/UniVRM/pull/1037) ([ousttrue](https://github.com/ousttrue)) - aim constraint Yaw, Pitch freeze [\#1036](https://github.com/vrm-c/UniVRM/pull/1036) ([ousttrue](https://github.com/ousttrue)) - Refactoring mtoon 1.0 alpha [\#1034](https://github.com/vrm-c/UniVRM/pull/1034) ([Santarh](https://github.com/Santarh)) - avoid editor error if not playing [\#1033](https://github.com/vrm-c/UniVRM/pull/1033) ([ousttrue](https://github.com/ousttrue)) - new EditorGUI.DisabledScope\(false\) は GUI.enabled = true という意味ではないぽい [\#1032](https://github.com/vrm-c/UniVRM/pull/1032) ([ousttrue](https://github.com/ousttrue)) - VRM10Controllerの変数管理を修正 [\#1031](https://github.com/vrm-c/UniVRM/pull/1031) ([ousttrue](https://github.com/ousttrue)) - Fix failing extracting vrm meta file in vrm 1.0 \(rarely\) [\#1030](https://github.com/vrm-c/UniVRM/pull/1030) ([Santarh](https://github.com/Santarh)) - remove gameobject after prefab created. [\#1029](https://github.com/vrm-c/UniVRM/pull/1029) ([ousttrue](https://github.com/ousttrue)) - Fix tiny bug [\#1028](https://github.com/vrm-c/UniVRM/pull/1028) ([Santarh](https://github.com/Santarh)) - とりあえず Exception 回避 [\#1027](https://github.com/vrm-c/UniVRM/pull/1027) ([ousttrue](https://github.com/ousttrue)) - Use MToon10 in VRM1.0 implementation. [\#1024](https://github.com/vrm-c/UniVRM/pull/1024) ([Santarh](https://github.com/Santarh)) - JsonSchema を更新 [\#1023](https://github.com/vrm-c/UniVRM/pull/1023) ([ousttrue](https://github.com/ousttrue)) - fix mesh == null [\#1020](https://github.com/vrm-c/UniVRM/pull/1020) ([ousttrue](https://github.com/ousttrue)) - Fix10/nullcheck [\#1019](https://github.com/vrm-c/UniVRM/pull/1019) ([ousttrue](https://github.com/ousttrue)) - サンプルの動作を確認 [\#1017](https://github.com/vrm-c/UniVRM/pull/1017) ([ousttrue](https://github.com/ousttrue)) - Add a test case for exporting nodes contains null mesh [\#1016](https://github.com/vrm-c/UniVRM/pull/1016) ([oocytanb](https://github.com/oocytanb)) - Implements vrmc\_materials\_mtoon inspector [\#1015](https://github.com/vrm-c/UniVRM/pull/1015) ([Santarh](https://github.com/Santarh)) - IAnimationImporter を廃止 [\#1014](https://github.com/vrm-c/UniVRM/pull/1014) ([ousttrue](https://github.com/ousttrue))