using System; using System.Collections.Generic; using UniGLTF; using UniJSON; namespace UniVRM10 { /// /// Convert vrm0 binary to vrm1 binary. Json processing /// public static class MigrationVrm { public static byte[] Migrate(byte[] src) { var data = new GlbBinaryParser(src, "migration").Parse(); return Migrate(data); } static (int, int) GetVertexRange(SpanLike indices) { var min = int.MaxValue; ; var max = 0; foreach (var i in indices) { if (i < min) min = i; if (i > max) max = i; } return (min, max); } public static byte[] Migrate(GltfData data) { // VRM0 -> Unity var model = ModelReader.Read(data, VrmLib.Coordinates.Vrm0); // Unity -> VRM1 VrmLib.ModelExtensionsForCoordinates.ConvertCoordinate(model, VrmLib.Coordinates.Vrm1); var (gltf, bin) = new MeshUpdater(data).Update(model); gltf.extensions = null; return MigrateVrm(gltf, bin, data.Json.ParseAsJson()["extensions"]["VRM"]); } /// /// dst が null の場合だけ代入する。 /// 先に来た方を有効にしたい。 /// /// /// static void SetIfNull(ref UniGLTF.Extensions.VRMC_vrm.Expression dst, UniGLTF.Extensions.VRMC_vrm.Expression src) { if (dst == null) { dst = src; } } static byte[] MigrateVrm(glTF gltf, ArraySegment bin, JsonNode vrm0) { var meshToNode = CreateMeshToNode(gltf); { // vrm var vrm1 = new UniGLTF.Extensions.VRMC_vrm.VRMC_vrm(); // meta (required) vrm1.Meta = MigrationVrmMeta.Migrate(gltf, vrm0["meta"]); // humanoid (required) vrm1.Humanoid = MigrationVrmHumanoid.Migrate(vrm0["humanoid"]); // blendshape (optional) if (vrm0.TryGet("blendShapeMaster", out JsonNode vrm0BlendShape)) { vrm1.Expressions = new UniGLTF.Extensions.VRMC_vrm.Expressions { Preset = new UniGLTF.Extensions.VRMC_vrm.Preset(), Custom = new Dictionary(), }; foreach (var (preset, customName, expression) in MigrationVrmExpression.Migrate(gltf, vrm0BlendShape, meshToNode)) { switch (preset) { case ExpressionPreset.happy: SetIfNull(ref vrm1.Expressions.Preset.Happy, expression); break; case ExpressionPreset.angry: SetIfNull(ref vrm1.Expressions.Preset.Angry, expression); break; case ExpressionPreset.sad: SetIfNull(ref vrm1.Expressions.Preset.Sad, expression); break; case ExpressionPreset.relaxed: SetIfNull(ref vrm1.Expressions.Preset.Relaxed, expression); break; case ExpressionPreset.surprised: SetIfNull(ref vrm1.Expressions.Preset.Surprised, expression); break; case ExpressionPreset.aa: SetIfNull(ref vrm1.Expressions.Preset.Aa, expression); break; case ExpressionPreset.ih: SetIfNull(ref vrm1.Expressions.Preset.Ih, expression); break; case ExpressionPreset.ou: SetIfNull(ref vrm1.Expressions.Preset.Ou, expression); break; case ExpressionPreset.ee: SetIfNull(ref vrm1.Expressions.Preset.Ee, expression); break; case ExpressionPreset.oh: SetIfNull(ref vrm1.Expressions.Preset.Oh, expression); break; case ExpressionPreset.blink: SetIfNull(ref vrm1.Expressions.Preset.Blink, expression); break; case ExpressionPreset.blinkLeft: SetIfNull(ref vrm1.Expressions.Preset.BlinkLeft, expression); break; case ExpressionPreset.blinkRight: SetIfNull(ref vrm1.Expressions.Preset.BlinkRight, expression); break; case ExpressionPreset.lookUp: SetIfNull(ref vrm1.Expressions.Preset.LookUp, expression); break; case ExpressionPreset.lookDown: SetIfNull(ref vrm1.Expressions.Preset.LookDown, expression); break; case ExpressionPreset.lookLeft: SetIfNull(ref vrm1.Expressions.Preset.LookLeft, expression); break; case ExpressionPreset.lookRight: SetIfNull(ref vrm1.Expressions.Preset.LookRight, expression); break; case ExpressionPreset.neutral: SetIfNull(ref vrm1.Expressions.Preset.Neutral, expression); break; case ExpressionPreset.custom: if (vrm1.Expressions.Custom.ContainsKey(customName)) { // 同名が既存。先着を有効とする } else { vrm1.Expressions.Custom[customName] = expression; } break; default: throw new NotImplementedException(); } } } // lookat & firstperson (optional) if (vrm0.TryGet("firstPerson", out JsonNode vrm0FirstPerson)) { (vrm1.LookAt, vrm1.FirstPerson) = MigrationVrmLookAtAndFirstPerson.Migrate(gltf, vrm0FirstPerson); } UniGLTF.Extensions.VRMC_vrm.GltfSerializer.SerializeTo(ref gltf.extensions, vrm1); } // springBone & collider (optional) if (vrm0.TryGet("secondaryAnimation", out JsonNode vrm0SpringBone)) { var springBone = MigrationVrmSpringBone.Migrate(gltf, vrm0SpringBone); UniGLTF.Extensions.VRMC_springBone.GltfSerializer.SerializeTo(ref gltf.extensions, springBone); } // Material { MigrationMaterials.Migrate(gltf, vrm0); } // Serialize whole glTF ArraySegment vrm1Json = default; { var f = new JsonFormatter(); GltfSerializer.Serialize(f, gltf); vrm1Json = f.GetStoreBytes(); } return Glb.Create(vrm1Json, bin).ToBytes(); } public delegate int MeshIndexToNodeIndexFunc(int meshIndex); public static MeshIndexToNodeIndexFunc CreateMeshToNode(UniGLTF.glTF gltf) { return (int mesh) => { for (int i = 0; i < gltf.nodes.Count; ++i) { var node = gltf.nodes[i]; if (node.mesh == mesh) { return i; } } return -1; }; } public static void Check(JsonNode vrm0, UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm1, MeshIndexToNodeIndexFunc meshToNode) { MigrationVrmMeta.Check(vrm0["meta"], vrm1.Meta); MigrationVrmHumanoid.Check(vrm0["humanoid"], vrm1.Humanoid); MigrationVrmExpression.Check(vrm0["blendShapeMaster"], vrm1.Expressions, meshToNode); } public static void Check(JsonNode vrm0, UniGLTF.Extensions.VRMC_springBone.VRMC_springBone vrm1, List nodes) { // Migration.CheckSpringBone(vrm0["secondaryAnimation"], vrm1.sp) } } }