using UniGLTF.M17N; namespace UniGLTF.EditorSettingsValidator { public enum Messages { [LangMsg(Languages.en, "Color space")] [LangMsg(Languages.ja, "Color space")] ColorSpace, [LangMsg(Languages.en, "Gamma")] [LangMsg(Languages.ja, "Gamma")] ColorSpaceGamma, [LangMsg(Languages.en, "Linear")] [LangMsg(Languages.ja, "Linear")] ColorSpaceLinear, [LangMsg(Languages.en, "You can close this window.")] [LangMsg(Languages.ja, "You can close this window.")] YouCanCloseThisWindow, [LangMsg(Languages.en, "Thank you!")] [LangMsg(Languages.ja, "Thank you!")] ThankYou, [LangMsg(Languages.en, "Close")] [LangMsg(Languages.ja, "Close")] CloseWindowButton, [LangMsg(Languages.en, "Recommended project settings for UniGLTF/UniVRM")] [LangMsg(Languages.ja, "Recommended project settings for UniGLTF/UniVRM")] RecommendedProjectSettingsForUniGltfAndUniVrm, [LangMsg(Languages.en, "current")] [LangMsg(Languages.ja, "current")] CurrentValue, [LangMsg(Languages.en, "Use recommended")] [LangMsg(Languages.ja, "Use recommended")] UseRecommended, [LangMsg(Languages.en, "Accept All")] [LangMsg(Languages.ja, "Accept All")] AcceptAllButton, } }