# UniVRM * [日本語](README.ja.md) ## License * [MIT License](./LICENSE.txt) ## [VRM](https://vrm.dev/en) "VRM" is a file format for using 3d humanoid avatars (and models) in VR applications. VRM is based on glTF2.0. If you comply with the MIT license, you are free to use it. ## [UniVRM](https://github.com/vrm-c/UniVRM) "UniVRM" is a Unity implementation of VRM. It can create, import and export VRM models. * Currently UniVRM supports `Unity-2018.4LTS+` `.Net4.x` * Recommended version is `Unity-2019.4LTS` ## Download 1. Go to the [releases page](https://github.com/vrm-c/UniVRM/releases) 1. Download the latest ``UniVRM-0.xx.unitypackage`` 1. Import the downloaded package into the Unity project. 1. See also [UniVRM installation](https://vrm.dev/en/univrm/univrm_install/) ## Script Samples * [UniVRM Samples](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM.Samples) * [UniVRMTest](https://github.com/vrm-c/UniVRMTest) ## Contributing to UniVRM Use the commands below to clone UniVRM repository, and open the UniVRM folder by Unity. ```console $ git clone https://github.com/vrm-c/UniVRM.git $ cd UniVRM $ git submodule update --init --recursive ``` See [contributing guidelines](https://github.com/vrm-c/UniVRM/wiki/Contributing-Guidelines). ## Documents * https://vrm.dev/ * https://vrm.dev/en/ * https://github.com/vrm-c/UniVRM/wiki