# UniVRM ## License * [License](./LICENSE) ## ToDo * [ ] implement BlendShape LookAt * [ ] off Force T-pose by default * [ ] SpringBone for Skirt ? * [ ] fix BlendShapeProxy preview for Unity-2017 or later * [ ] DisallowMultipleComponent * [ ] Obsolete(VRMLookAt => VRMLookAtHead + VRMLookAtBoneApplyer)