namespace UniVRM10 { public readonly struct LookAtEyeDirection { public float LeftYaw { get; } public float LeftPitch { get; } public float RightYaw { get; } public float RightPitch { get; } public LookAtEyeDirection(float leftYaw, float leftPitch, float rightYaw, float rightPitch) { LeftYaw = leftYaw; LeftPitch = leftPitch; RightYaw = rightYaw; RightPitch = rightPitch; } } }