using UnityEditor; using UnityEngine; namespace VRM10.Samples.MToon10Showcase { [CustomPropertyDrawer(typeof(LitShowcase.LitEntry))] public sealed class LitEntryDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { EditorGUILayout.PropertyField(property.FindPropertyRelative(nameof(LitShowcase.LitEntry.litColor))); EditorGUILayout.PropertyField(property.FindPropertyRelative(nameof(LitShowcase.LitEntry.litTexture))); } } }