ousttrue
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8424f4bd7a
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copy sample
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2023-12-12 16:34:26 +09:00 |
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ousttrue
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abf5aba3ce
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UniVRM-0.116.0
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2023-12-12 13:58:38 +09:00 |
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ousttrue
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6204703f10
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fix AvatarDescription.RecreateAvatar
freezeRotation = false は次のバージョンへ。
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2023-12-11 15:16:14 +09:00 |
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ousttrue
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6e13c87c00
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add renderer without firstperson setting
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2023-12-08 17:47:34 +09:00 |
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ousttrue
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1df18e1477
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Merge pull request #2186 from V-Sekai/blender40_sparse_accessor
Implement support for UNSIGNED_BYTE sparse accessors.
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2023-12-07 15:54:58 +09:00 |
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ousttrue
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28d55421ca
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WriteAndReload to Reload. VRMShaders.Symbols.VRM_DEVELOP. meta 消し忘れ
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2023-12-06 18:53:53 +09:00 |
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ousttrue
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f31b2f8e69
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implement vrm-1.0 integration
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2023-12-06 18:20:43 +09:00 |
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Lyuma
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e6e57d2170
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Implement support for UNSIGNED_BYTE sparse accessors.
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2023-12-04 02:28:58 -08:00 |
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ousttrue
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b5a7c1b13b
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remove GltfMeshUtility.ForceUniqueName.
automatically force when createAvatar
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2023-12-04 17:04:44 +09:00 |
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ousttrue
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e3404e1f16
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refactor MeshUtility.Process params
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2023-12-04 17:00:15 +09:00 |
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ousttrue
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f84a6ccb73
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fix GltfMeshUtility.WriteAssets
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2023-12-01 17:06:31 +09:00 |
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ousttrue
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f8f27d0619
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prefab と runtime で整合性。
- prefab 時は instance 化する。統合グループをの内容をインスタンス後のもので置き換える
- 未使用削除
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2023-11-29 20:02:46 +09:00 |
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ousttrue
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32af053a62
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vrm-0.x firstperson
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2023-11-28 18:20:43 +09:00 |
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ousttrue
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6d251c5993
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fix menu priority
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2023-11-27 14:53:14 +09:00 |
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ousttrue
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6dd4320656
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TargetIsPrefab and DialogMessage
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2023-11-21 19:36:40 +09:00 |
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ousttrue
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0394b2a5fe
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UpdateMeshIntegrationGroups
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2023-11-17 21:39:40 +09:00 |
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ousttrue
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c0d29dd2e6
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UniGLTF.MeshUtility.MeshIntegrationTab
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2023-11-17 20:42:45 +09:00 |
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ousttrue
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8e6c005600
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GltfMeshUtility を基底クラスとして切り出し
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2023-11-17 19:36:57 +09:00 |
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ousttrue
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b216a5bbc0
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メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
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2023-11-15 18:24:02 +09:00 |
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ousttrue
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90a1192be2
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menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
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2023-11-15 16:01:21 +09:00 |
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ousttrue
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225d58cf12
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fix 4 indent
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2023-11-13 19:05:32 +09:00 |
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ousttrue
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e84472e9fd
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impl mesh split by BlendShape existence.
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2023-11-07 21:36:28 +09:00 |
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ousttrue
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654974d4e9
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add Undo.RegisterFullObjectHierarchyUndo
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2023-11-07 19:28:10 +09:00 |
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ousttrue
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8deb17d18c
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WIP split by blendshape
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2023-11-07 19:21:03 +09:00 |
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ousttrue
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d4ca89562e
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fix BoneWeights in MeshIntegration
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2023-11-06 20:58:27 +09:00 |
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ousttrue
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f917b8f372
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mesh empty
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2023-11-06 19:47:06 +09:00 |
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ousttrue
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12c5f9a7d2
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CreateErasedMeshAsync
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2023-11-01 20:37:14 +09:00 |
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ousttrue
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acc47ef119
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WIP generate FirstPerson headless model
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2023-11-01 20:03:59 +09:00 |
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ousttrue
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18dccde65e
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2tabに変更
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2023-11-01 19:03:49 +09:00 |
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ousttrue
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c4fbd485ed
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Merge pull request #2181 from FujiSunflower/master
Simplified some GUI
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2023-11-01 18:30:28 +09:00 |
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ousttrue
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9aea31c951
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remove using
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2023-10-31 16:40:34 +09:00 |
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Fuji Sunflower
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48708b82c4
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Fix switch-case
Fix switch-case
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2023-10-28 20:40:36 +09:00 |
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Fuji Sunflower
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e479edcec0
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Change simple code
Change simple GUI code
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2023-10-28 20:37:06 +09:00 |
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Fuji Sunflower
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ad11124329
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Fix null exception
Fix null exception by Humanoid
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2023-10-28 20:12:52 +09:00 |
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ousttrue
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0f62aeffa1
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impl inplace MeshFreeze and MeshIntegration
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2023-10-27 16:18:07 +09:00 |
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ousttrue
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cd3d0573d6
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MeshIntegrator use MeshIntegrationGroup
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2023-10-27 15:15:27 +09:00 |
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ousttrue
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000662aeb0
|
mv MeshIntegrationGroup
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2023-10-27 14:36:42 +09:00 |
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ousttrue
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f769d696e1
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NormalizeHierarchyFreezeMesh に freezeBlendShape を追加
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2023-10-26 16:42:26 +09:00 |
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ousttrue
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16d17a7951
|
separate file
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2023-10-26 16:28:51 +09:00 |
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ousttrue
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4e18060786
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add ForceUniqueName. not implemented
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2023-10-26 15:03:53 +09:00 |
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ousttrue
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787dada27e
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AvatarDescription.AddAnimator to CreateAvatarForCopyHierarchy
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2023-10-26 14:56:23 +09:00 |
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ousttrue
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ced5dc8918
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implement FreezeScaling
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2023-10-25 21:50:06 +09:00 |
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ousttrue
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476c35433a
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rename
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2023-10-25 21:09:32 +09:00 |
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ousttrue
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33691db463
|
Vrm10MeshUtility
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2023-10-25 20:48:52 +09:00 |
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ousttrue
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2c8983b1ae
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Vrm10MeshUtilityDialog
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2023-10-24 19:37:46 +09:00 |
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ousttrue
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8ff3faa857
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rename UniVrmPackageVersion to PackageVersion
|
2023-10-20 19:16:20 +09:00 |
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ousttrue
|
372f8869a6
|
glTFAssets.generator の指定を VRM10 エクスポーター領域に移動
|
2023-10-20 19:13:04 +09:00 |
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ousttrue
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443e0048bd
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VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。
|
2023-10-20 18:10:42 +09:00 |
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ousttrue
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3b08cccc06
|
VRMVersion を VRMSpecVersion にリネーム
|
2023-10-20 17:54:02 +09:00 |
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ousttrue
|
4896e783da
|
UniVRM-0.115.0
|
2023-10-12 13:38:35 +09:00 |
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