ousttrue
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e76e2f9671
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use SerializerTypes.Generated
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2020-09-24 14:53:14 +09:00 |
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ousttrue
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13fd098574
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set name if name is null #545
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2020-09-11 13:19:04 +09:00 |
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ousttrue
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1b4ef3ed92
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Make the mesh name unique #470
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2020-08-31 12:26:18 +09:00 |
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chorome
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c50ca1484c
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load balance BuildMesh
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2020-07-01 14:24:33 +09:00 |
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hiroj
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895994c5b6
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fix MaterialImporter and TextureTransformTest
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2020-05-29 16:20:35 +09:00 |
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hiroj
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0bba0601d5
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fix_virtual func
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2020-05-22 15:58:39 +09:00 |
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hiroj
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8c821dc941
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fix argument
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2020-05-22 15:11:12 +09:00 |
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hiroj
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c7eefa5f6c
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extend texture loader
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2020-05-22 14:20:41 +09:00 |
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hiroj
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172dce1d20
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onloadmodel to return ienumerator
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2020-03-31 17:48:18 +09:00 |
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ousttrue
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b793fdae77
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Merge pull request #343 from hiroj/fix_uniunlit_vcolor
Refer to vertex color when importing with UniUnlit
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2019-12-16 21:11:25 +09:00 |
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hirose
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db666f2b1d
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Refer to vertex color when importing with UniUnlit
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2019-12-16 21:07:25 +09:00 |
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ousttrue
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8876a2c48a
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Merge pull request #341 from hiroj/add_generated_serializer
add generated serializer, fix tests
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2019-12-16 19:06:19 +09:00 |
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hirose
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2f042520bc
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default unijson
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2019-12-13 22:06:02 +09:00 |
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hirose
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fcf63b6970
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add generated serializer, fix tests
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2019-12-13 20:50:23 +09:00 |
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hirose
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d25e683b34
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Rethrow Exception
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2019-12-12 21:50:33 +09:00 |
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hirose
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60fe7dc5ed
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handling stackOverflowException
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2019-12-12 21:39:49 +09:00 |
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hirose
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41e3472100
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fix editor load from unity2019 asset pipeline v2
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2019-12-09 19:41:58 +09:00 |
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j-hirose
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1b608d4bde
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If there is empty node name, name nodeindex.
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2019-08-29 19:02:34 +09:00 |
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hiroj
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b650edc2d9
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Merge pull request #274 from saturday06/fix/typo_public
Fix typo (public class members)
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2019-06-25 20:01:28 +09:00 |
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Isamu Mogi
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9d1da26ff8
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Fix typo (public class members)
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2019-06-09 01:23:22 +09:00 |
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Isamu Mogi
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b8f7177cb8
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Fix typo (comments)
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2019-06-09 00:38:00 +09:00 |
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j-hirose
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f9cb30629c
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exclude loadasynctask with webgl
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2019-06-03 17:46:52 +09:00 |
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ousttrue
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0ae38fadb2
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Add ImporterContext.UseUniJSONParser. Add Test. Add nullcheck.
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2019-02-13 08:35:01 +09:00 |
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ousttrue
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7a09b59307
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Load and assign VRMBlendShapeProxy.BlendShapeAvatar when importer avoid overwrite #142
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2019-01-26 17:19:08 +09:00 |
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ousttrue
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fcbea02954
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Load Material when importer avoid overwrite #142
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2019-01-26 17:10:08 +09:00 |
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yutopp
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d2709ea4fd
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Change a logic to check draco to a way written in the specification
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2019-01-17 19:06:46 +09:00 |
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yutopp
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8479c7c9b2
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Add a test for glTF components. Fix json schema to export them correctly by using JsonSchema
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2019-01-15 16:07:15 +09:00 |
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ousttrue
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e6829b268f
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bug fix !
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2019-01-11 17:26:09 +09:00 |
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ousttrue
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221e1e573d
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Fixed build warnings
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2019-01-10 23:18:12 +09:00 |
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ousttrue
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0108d018e0
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Allow external root
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2019-01-10 18:44:57 +09:00 |
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ousttrue
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43eae3e9e9
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UNIGLTF_DEVELOP to VRM_DEVELOP #97
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2019-01-09 16:03:06 +09:00 |
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yutopp
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7938679772
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Move Assets/* (expect Plugins) to Assets/VRM/*
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2018-12-29 13:21:42 +09:00 |
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