Masataka SUMI
|
7b5301d348
|
Convert VRM0 meta texture before extracting
|
2021-05-25 16:35:13 +09:00 |
|
Masataka SUMI
|
709fe25783
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
Masataka SUMI
|
9cd3288e4d
|
mv SubAssetKey
|
2021-05-24 20:12:19 +09:00 |
|
ousttrue
|
f16430bc85
|
comment と 未使用コードを削除
|
2021-04-15 15:07:10 +09:00 |
|
ousttrue
|
da49aa0b2c
|
rename VRMMtoonMaterialImporter to VRMMaterialImporter
|
2021-04-15 15:05:48 +09:00 |
|
ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
|
ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
2c3ec107ec
|
MaterialImportParam
|
2021-03-29 14:39:51 +09:00 |
|
ousttrue
|
8d95a4d1eb
|
extract texture from external path to asset path
|
2021-03-18 14:39:12 +09:00 |
|
ousttrue
|
a60cea63e6
|
glTFから生成すべきテクスチャーを列挙する
#790
|
2021-03-16 20:14:13 +09:00 |
|
ousttrue
|
02b7ffd5e2
|
fix material rename
|
2021-03-16 16:07:21 +09:00 |
|
ousttrue
|
91d9501c3a
|
SaveAsAsset
|
2021-03-09 14:57:15 +09:00 |
|
ousttrue
|
1457ab136b
|
ConvertAndExtractImages
|
2021-03-09 14:28:08 +09:00 |
|
ousttrue
|
397bd5869b
|
TakeOwnershipFunc
|
2021-03-09 13:09:53 +09:00 |
|
ousttrue
|
16764421ee
|
VRMEditorImporterContext
|
2021-03-08 21:39:22 +09:00 |
|
ousttrue
|
148e43f5e1
|
refactor ImporterContext.Dispose and ImporterContext.TransferOwnership
|
2021-03-08 19:52:29 +09:00 |
|
ousttrue
|
2e6ded5a7f
|
ImporterContextのAssetImport向けの機能を、EditorImporterContextに分離
EditorImporterContext
#758
|
2021-02-26 19:00:48 +09:00 |
|