Commit Graph

12 Commits

Author SHA1 Message Date
ousttrue
3756f2a4b0 稀に BlendShape が null の時がある 2022-02-24 19:16:28 +09:00
ousttrue
22dbe1576d System.Numerics.Matrix4x4 to UnityEngine.Matrix4x4 2022-02-24 15:42:57 +09:00
ousttrue
c467ede04f
Merge pull request #1531 from ousttrue/fix/system_numerics_to_unityengine
Fix/system numerics to unityengine
2022-02-22 18:13:44 +09:00
ousttrue
429abd358f capacity 2022-02-17 19:40:19 +09:00
ousttrue
37de8f2199 Replace System.Numerics to UnityEngine 2022-02-16 16:38:18 +09:00
ousttrue
7874e72c07 matrix extraction may X-Mirror 2021-07-01 15:05:10 +09:00
ousttrue
f02d2d2ee0 MeshExportInfo.GetInfo 2021-06-03 17:23:04 +09:00
Masataka SUMI
23fff239d7 Remove unused Color ToArray function. 2021-05-07 19:58:00 +09:00
ichi23
7c2d123066 fix GetFromPath to return self when empty string is passed 2021-03-08 16:22:56 +09:00
ousttrue
d96f47bd2a gltfExporter.m_axisInverter 2021-02-26 14:35:16 +09:00
ousttrue
10d17c2e13 AxisInverter 2021-02-22 16:21:47 +09:00
ousttrue
f309225320 UniGLTF/Runtime/UniGLTF/Format の UnityEngine 依存を除去 2020-12-01 18:33:25 +09:00