Commit Graph

17 Commits

Author SHA1 Message Date
ousttrue
bd3209cc1b
Merge pull request #970 from Santarh/throwTeim
Throw not supported texture types
2021-05-24 17:00:44 +09:00
Masataka SUMI
9614f7eb56 Throw not supported texture types 2021-05-24 16:44:56 +09:00
ousttrue
207b4e1a6a コミット漏れと mipmapCount 2021-05-24 15:53:47 +09:00
ousttrue
78a3b02189 共通コードをくくり出し 2021-05-24 15:33:21 +09:00
Masataka SUMI
9fcd2abc58 Force copy texture if texture type was "Normal map". 2021-05-21 20:51:13 +09:00
Masataka SUMI
c142e670bd Check Editor NormalMap. 2021-05-21 20:01:08 +09:00
Masataka SUMI
d61fc7339e fix bug 2021-05-21 19:15:37 +09:00
Masataka SUMI
cb3d43add1 Don't export raw file if texture color space was different. 2021-05-21 19:00:03 +09:00
Masataka SUMI
18a6aaad64 Rename, comment 2021-05-21 18:12:40 +09:00
Masataka SUMI
9194c772a3 Consider colorspace 2021-05-21 18:12:21 +09:00
Masataka SUMI
275ac63080 Check export texture in editor 2021-05-20 19:57:55 +09:00
Masataka SUMI
f88e8d7286 Refactoring Serializing Textures 2021-05-20 18:23:26 +09:00
Masataka SUMI
b8f2d37ccf Export Texture with specified Color Space. 2021-05-13 20:57:35 +09:00
Masataka SUMI
65973e2a6e Can import TextureImportTypes.Linear. 2021-05-07 22:04:53 +09:00
ousttrue
1582cd1c24 TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動 2021-04-19 15:13:15 +09:00
ousttrue
e35bc5f2fe GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
2021-04-12 18:17:24 +09:00
Masataka SUMI
8eaceb6c8e Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00