ousttrue
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3767165f9b
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Expression の UI 調整
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2021-08-11 17:43:18 +09:00 |
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ousttrue
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9592905e57
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VRM10Expression.Preset と ExpressionName を廃止
* VRM10Expression.Preset は VRM10ObjectExpression の度のスロットにセットされているかで判定
* VRM10Expression.ExpressionName は VRM10Expression.name を使う
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2021-08-10 19:49:48 +09:00 |
|
PoChang007
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8f31f32d68
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Merge pull request #1136 from ousttrue/fix1/fix_firstperson_editor
Fix1/fix firstperson editor
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2021-08-06 18:28:48 +09:00 |
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ousttrue
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081dbae6ff
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first person set default button
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2021-08-06 17:42:20 +09:00 |
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ousttrue
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b4b01e7518
|
prefab field
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2021-08-06 17:19:36 +09:00 |
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ousttrue
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13d6b263a9
|
fix obsoleted
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2021-08-06 16:41:37 +09:00 |
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ousttrue
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c1c778e907
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* PreviewPrefab の ObjectField を常時表示
* m_scene のライフサイクルを整理(生成を遅延。OnDestroyとPrefabが変更された時に破棄)
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2021-07-29 17:42:21 +09:00 |
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ousttrue
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9fd371563c
|
remove inheritance
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2021-07-29 17:19:08 +09:00 |
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ousttrue
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89073efdba
|
remove unused
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2021-07-29 17:13:42 +09:00 |
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ousttrue
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bc8a8b3a7f
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update VRM10MetaEditor
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2021-06-29 20:27:35 +09:00 |
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ousttrue
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c6cb7e9df3
|
VRM10ExportDialog use VRM10MetaEditor
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2021-06-21 19:17:51 +09:00 |
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ousttrue
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61d77b2989
|
restore meta editor
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2021-06-21 19:13:48 +09:00 |
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ousttrue
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b4131c4bad
|
VRM10MetaEditor
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2021-06-21 18:34:39 +09:00 |
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ousttrue
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9ba9a9f5a6
|
rename
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2021-06-21 18:21:50 +09:00 |
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ousttrue
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061eae6029
|
static
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2021-06-18 18:53:10 +09:00 |
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ousttrue
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1e958ae408
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impl custom editor
renderer を pulldown で選択できるようになった
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2021-06-18 18:52:14 +09:00 |
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ousttrue
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9fa1517a57
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update Expression
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2021-06-16 17:40:12 +09:00 |
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ousttrue
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a35db5cf36
|
Spring on Controller
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2021-06-16 15:57:37 +09:00 |
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ousttrue
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2664a773e0
|
DrawLookAtGizmo
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2021-06-16 15:38:10 +09:00 |
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ousttrue
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8a01eae5f1
|
Gaze to VRM10Controller
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2021-06-16 15:00:02 +09:00 |
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ousttrue
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cb59024f8e
|
WIP VRM10Object
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2021-06-15 19:10:54 +09:00 |
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ousttrue
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ca2d28ddfb
|
null check
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2021-06-15 15:01:17 +09:00 |
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ousttrue
|
ceed241abd
|
avoid editor error if not playing
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2021-06-15 14:16:52 +09:00 |
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ousttrue
|
48a9ea6230
|
new EditorGUI.DisabledScope(false) は GUI.enabled = true という意味ではないぽい
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2021-06-15 14:04:33 +09:00 |
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ousttrue
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048ce04ebd
|
runtime 変数置き場を隔離して、初期化を遅延。Editor 用の変数の初期化を分離。
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2021-06-15 13:43:16 +09:00 |
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ousttrue
|
3c779b1110
|
UnityEditor.Selection.activeTransform
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2021-06-09 15:49:32 +09:00 |
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ousttrue
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8dd640b4bc
|
ObjectField in play mode
https://qiita.com/mattak/items/6f4c358b781392a4c3fb
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2021-06-08 18:40:04 +09:00 |
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ousttrue
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acfe0d347a
|
implement AnimationClip extract
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2021-06-03 14:11:12 +09:00 |
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ousttrue
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56db0e2e54
|
rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
|
2021-06-01 18:09:41 +09:00 |
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ousttrue
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3f09717236
|
Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
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2021-06-01 16:00:49 +09:00 |
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ousttrue
|
502895c56e
|
ClearScene
|
2021-05-25 19:30:50 +09:00 |
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ousttrue
|
e40fd2296a
|
preview scene の破棄タイミングを変更
|
2021-05-25 16:03:36 +09:00 |
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ousttrue
|
ea796cd342
|
fix GetPrefab
|
2021-05-25 14:28:36 +09:00 |
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ousttrue
|
75eed7434f
|
green
|
2021-05-18 18:21:08 +09:00 |
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ousttrue
|
b3cbe06c6e
|
implement aim up space
aim のUPVectorを評価する空間を world から model/local に修正
|
2021-05-18 18:14:04 +09:00 |
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ousttrue
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00814c0274
|
コード整理。m_destinationCoordinate, ModelRoot を追加
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2021-05-18 17:36:05 +09:00 |
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ousttrue
|
6d82fc188c
|
桁数
|
2021-05-18 17:06:32 +09:00 |
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ousttrue
|
51d5144e34
|
remove IVRM10ConstraintSourceDestinationExtensions
|
2021-05-18 17:01:18 +09:00 |
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ousttrue
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253846698c
|
position/rotation constraint の共通部分を VRM10PostionRotationConstraintEditorBase にまとめた
|
2021-05-18 17:01:16 +09:00 |
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ousttrue
|
1e80c61af6
|
impl rotationConstraint DestinationOffset
|
2021-05-18 17:01:16 +09:00 |
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ousttrue
|
79465de4ad
|
impl rotationConstraint SourceOffset
|
2021-05-18 17:01:16 +09:00 |
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ousttrue
|
a1af1a943d
|
CalcYawPitch
|
2021-05-18 17:01:07 +09:00 |
|
ousttrue
|
12e0cc0406
|
WIP aim
|
2021-05-18 17:01:07 +09:00 |
|
ousttrue
|
ce8e0bff16
|
CalcYawPitch
|
2021-05-18 17:01:06 +09:00 |
|
ousttrue
|
673aac40e3
|
DrawAimUp
|
2021-05-18 17:01:06 +09:00 |
|
ousttrue
|
720bb3ed59
|
WIP aim
|
2021-05-18 17:01:06 +09:00 |
|
ousttrue
|
61920922d4
|
VRM10PositionConstraintEditor
|
2021-05-18 17:01:06 +09:00 |
|
ousttrue
|
2469d65cb2
|
IVRM10SourceDestination
|
2021-05-18 17:01:05 +09:00 |
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ousttrue
|
b3dd5dc1f3
|
fix operator*
|
2021-05-18 17:00:25 +09:00 |
|
ousttrue
|
c806dc6186
|
GetSourceCurrent
|
2021-05-18 17:00:24 +09:00 |
|
ousttrue
|
22b3613df9
|
refactoring
|
2021-05-18 17:00:24 +09:00 |
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ousttrue
|
43fc06c715
|
TR
|
2021-05-18 17:00:23 +09:00 |
|
ousttrue
|
8dd9ef6a0a
|
rename Write to Draw
|
2021-05-18 17:00:23 +09:00 |
|
ousttrue
|
864415f614
|
impl DstDrawModelCoords
|
2021-05-18 17:00:23 +09:00 |
|
ousttrue
|
e7fe9af5b0
|
SrcDrawCurrent, DstDrawCurrent
|
2021-05-18 17:00:23 +09:00 |
|
ousttrue
|
bb9d9136c3
|
Coords
|
2021-05-18 17:00:22 +09:00 |
|
ousttrue
|
9dd707134b
|
DrawDstLocal
|
2021-05-18 17:00:22 +09:00 |
|
ousttrue
|
60737fb030
|
Clamp180
|
2021-05-18 17:00:22 +09:00 |
|
ousttrue
|
d8836717cb
|
VRM10RotationConstraintEditor
|
2021-05-18 17:00:21 +09:00 |
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ousttrue
|
3d4b10da12
|
VRM10SpringBoneColliderGroup の null 防御
|
2021-05-06 13:45:01 +09:00 |
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ousttrue
|
22871e992d
|
ExpressionAvatar は 独立した ScriptableObject をやめる (#916)
* ExpressionAvatar is MonoBehaviour
* fix controller editor
|
2021-04-27 15:12:29 +09:00 |
|
ousttrue
|
fde77865f7
|
clear m_constraints
|
2021-04-23 14:54:45 +09:00 |
|
ousttrue
|
744d0e54bc
|
add constraints selector
|
2021-04-23 14:16:44 +09:00 |
|
ousttrue
|
8068227f48
|
rename VRM10SpringSelectorWindow to VRM10SelectorWindow. add humanoid bone selector
|
2021-04-23 13:31:32 +09:00 |
|
ousttrue
|
81a4b1ffea
|
SkinningBake
|
2021-04-22 20:50:59 +09:00 |
|
ousttrue
|
8c7113bd53
|
EditorにMetaObjectの参照を表示
|
2021-04-22 16:41:30 +09:00 |
|
ousttrue
|
4e486ebb95
|
SpringBoneWindow が見切れるのを修正。初期選択も実装
|
2021-04-16 18:26:48 +09:00 |
|
ousttrue
|
a03f423213
|
auto reload
|
2021-04-16 17:05:53 +09:00 |
|
ousttrue
|
83c407a42f
|
VRM10SpringSelectorWindow
|
2021-04-16 16:29:13 +09:00 |
|
ousttrue
|
6ff0e6a34f
|
SpringBoneManager 廃止
|
2021-04-15 19:45:16 +09:00 |
|
ousttrue
|
82ef39e56d
|
remove VRM10Controller.ModelAsset
|
2021-04-01 12:16:47 +09:00 |
|
ousttrue
|
c8d90c1adb
|
remove Material and VRM from VrmLib
|
2021-04-01 12:16:45 +09:00 |
|
Masataka SUMI
|
0341725770
|
Implements expression overriding https://github.com/vrm-c/vrm-specification/pull/196
|
2021-02-01 22:29:42 +09:00 |
|
Masataka SUMI
|
7986638c82
|
Refactoring reference between Expression and LookAt.
|
2021-02-01 19:27:22 +09:00 |
|
Masataka SUMI
|
349fd06645
|
Rename
|
2021-02-01 16:04:24 +09:00 |
|
Masataka SUMI
|
a3afd483d0
|
Define ExpressionValidator instead of ExpressionAccumulator
|
2021-02-01 15:54:13 +09:00 |
|
ousttrue
|
4173d00c9a
|
generate expression
OverrideBlink, OverrideLookAt, OverrideMouth
|
2021-01-29 16:26:13 +09:00 |
|
ousttrue
|
a57e30e3ba
|
MorphTargetBinding
|
2021-01-28 20:03:19 +09:00 |
|
ousttrue
|
ab79501f9f
|
selector
|
2021-01-28 20:03:18 +09:00 |
|
ousttrue
|
0ec33be304
|
fix propname
|
2021-01-28 20:03:18 +09:00 |
|
ousttrue
|
b2fd1dc8ce
|
IExpressionAccumulator
|
2021-01-28 20:03:18 +09:00 |
|
ousttrue
|
0484f02198
|
VRM10SpringBoneManager.cs
|
2021-01-20 18:36:39 +09:00 |
|
ousttrue
|
3b0cccdfab
|
prefix VRM10
|
2021-01-20 18:36:38 +09:00 |
|
ousttrue
|
0746d8d48b
|
tabbar to popup menu
|
2021-01-20 18:36:38 +09:00 |
|
ousttrue
|
ff31a01e7d
|
update menu
|
2021-01-14 19:26:33 +09:00 |
|
ousttrue
|
d53942a7bd
|
merge vrm10
* MeshUtility を UniGLTF 下に移動
* Assets/VRM10 を追加
* JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加
|
2021-01-07 13:37:24 +09:00 |
|