Commit Graph

15 Commits

Author SHA1 Message Date
Masataka SUMI
67e008a984 Refactor BuiltIn MaterialDescriptorGenerator 2024-08-02 01:23:01 +09:00
Masataka SUMI
47681f7677 Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6 2024-07-23 20:00:33 +09:00
Masataka SUMI
e9da5e2b7b mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
Masataka SUMI
a5f75194c0 mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM 2024-07-18 23:51:13 +09:00
ousttrue
42a3014e7a UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
2024-07-16 15:48:50 +09:00
Isamu Mogi
de61e50493 VRM0のMToonエクスポート時にノーマルマップテクスチャをglTFのマテリアルにもエクスポートするようにした 2024-07-05 20:23:17 +09:00
Masataka SUMI
0a7ac08dac specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
Masataka SUMI
3ad42a262e fix 2022-12-05 17:05:21 +09:00
Masataka SUMI
847b2703bc Remove concrete VRM shader's info from UniGLTF. 2022-12-05 17:03:48 +09:00
Masataka SUMI
2f915b4777 Take off responsibility of determining shaders from ImporterContext. 2022-12-05 16:30:43 +09:00
Masataka SUMI
77e87eba38 rename vrm material importer class names 2022-11-10 21:38:36 +09:00
Masataka SUMI
bd63c7e14f mv function of importing material name 2022-11-10 21:30:13 +09:00
Masataka SUMI
9f16a268a6 rename 2022-11-10 21:26:02 +09:00
Masataka SUMI
d0d845ab2a Remove supporting legacy vrm shaders. 2022-11-04 21:48:54 +09:00
Masataka SUMI
36e9ca8605 fix directory name cases 2022-11-04 16:28:04 +09:00