Commit Graph

15 Commits

Author SHA1 Message Date
AoiKamishiro
022e23b6d5 BlittableTransformの最適化 2025-06-30 02:40:04 +09:00
AoiKamishiro
e5f6819b6d BlittableSpringの最適化 2025-06-30 02:40:04 +09:00
AoiKamishiro
a447433f5c BlittableSpanの最適化 2025-06-30 02:40:04 +09:00
AoiKamishiro
e1bded5bd0 BlittableJointImmutableの最適化 2025-06-30 02:40:04 +09:00
AoiKamishiro
24f5b10a63 BlittableColliderの最適化 2025-06-30 02:40:04 +09:00
Christian Petry
5d978f9c88 Refs #2525 - Using mesh topology to also process quads. Quads are being split into two triangles. 2024-12-04 12:51:32 +01:00
ousttrue
eed18136be _nextTailsBackup 2024-11-19 10:17:30 +09:00
ousttrue
a78bf20884 FastSpringBoneBuffer._currentTailsBackup でバックアップ 2024-11-19 03:14:10 +09:00
ousttrue
84b64c0be2 use spring.transformIndexOffset 2024-11-18 16:30:16 +09:00
ousttrue
2f3a4d9fff springbone 初期化の修正。 2024-10-11 15:21:15 +09:00
ousttrue
f643f2befd BlittableExternalData to BlittableModelLevel 2024-10-03 19:42:33 +09:00
ousttrue
5caf987a18 [1.0] SpringBone reset 実装など 2024-10-01 20:49:02 +09:00
ousttrue
7b84b73171 BlittableJointImmutable and BlittableJointMutable 2024-09-17 13:42:06 +09:00
ousttrue
0e738ae3d2 BlittableLogic を immutable にするべく currentTail と prevTail を外出し 2024-09-11 20:52:39 +09:00
ousttrue
9c8c98a567 UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone 2024-09-05 13:55:12 +09:00