ousttrue
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68094b54aa
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Rename to UniUnlitUtil and Use UniUnlitUtil.ShaderName
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2021-09-27 21:01:10 +09:00 |
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Masataka SUMI
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f874a4d973
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mv UniUnlit to Resources
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2021-09-09 14:46:08 +09:00 |
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Masataka SUMI
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58b2588f2d
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Use GUID in asmdefs
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2021-08-04 15:19:09 +09:00 |
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Masataka SUMI
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50383c3483
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Disable auto-referenced in asmdefs
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2021-06-15 18:00:27 +09:00 |
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ousttrue
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c7dfb001a2
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空になった VrmUnlitShaders フォルダを削除。 Resources を減らし
* UniUnlit/Resources/UniUnlit.shader を UniUnlit/Runtime/UniUnlit.shader に移動
* UniGLTF/Resources/Shaders/xxx.shader を UniGLTF/IO/TextureIO/Shaders/xxx.shader に移動
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2021-06-03 15:09:08 +09:00 |
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Masataka SUMI
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8eaceb6c8e
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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