ousttrue
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ab0964293f
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GltfData.Bin を ArraySegment<byte> から NatriveArray<byte> に置き換え。Dispose の責務が発生したが、ImporterContext が Dispose することにした。
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2022-01-25 18:03:10 +09:00 |
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ousttrue
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fa821ec603
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add SafeMarshalCopy
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2021-12-22 15:24:32 +09:00 |
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ousttrue
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58678776b5
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add GltfBufferWriter
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2021-10-26 17:37:03 +09:00 |
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ousttrue
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767aeeb9bd
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Separate Byte4.cs and UShort4.cs
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2021-10-26 14:11:06 +09:00 |
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ousttrue
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758a9ffff9
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IStorage
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2021-10-26 13:00:56 +09:00 |
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ousttrue
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1802915111
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mv gltf buffer access functions to GltfData from GltfExtensions
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2021-10-26 13:00:56 +09:00 |
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ousttrue
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cee27ed12b
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quat(0, 0, 0, 1) 時の AxisAngle
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2021-10-15 14:57:27 +09:00 |
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ousttrue
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907044ed78
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byte, sbyte
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2021-10-14 19:05:15 +09:00 |
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ousttrue
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018f74402b
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ToArray を最小化するべくもっとまじめにやるべき
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2021-10-14 19:00:40 +09:00 |
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ousttrue
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9a950f8fab
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primitive.indices の型を ushort に対応させる
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2021-10-14 18:26:37 +09:00 |
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ousttrue
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2adbb21f7b
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GetComponentType<int> を仕様に準拠して不許可に。上流を uint に修正
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2021-10-08 14:38:51 +09:00 |
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ousttrue
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8001d3673e
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MeshUpdater
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2021-10-07 17:44:39 +09:00 |
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ousttrue
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bfbde174c4
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mv VrmLib.SpanLike to UniGLTF.SpanLike
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2021-10-06 20:44:02 +09:00 |
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Masataka SUMI
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700f47b42a
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Add null check
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2021-07-02 15:37:34 +09:00 |
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ousttrue
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7874e72c07
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matrix extraction may X-Mirror
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2021-07-01 15:05:10 +09:00 |
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ousttrue
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46320b4d7b
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ExtendSparseBufferAndGetAccessorIndex の呼び出し引数の間違いを修正
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2021-06-17 15:48:06 +09:00 |
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ousttrue
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f02d2d2ee0
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MeshExportInfo.GetInfo
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2021-06-03 17:23:04 +09:00 |
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Masataka SUMI
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02e51346f4
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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Masataka SUMI
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72a922ded9
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Divide ColorSpace enum
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2021-05-13 19:20:38 +09:00 |
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Masataka SUMI
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23fff239d7
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Remove unused Color ToArray function.
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2021-05-07 19:58:00 +09:00 |
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Masataka SUMI
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8db745ea23
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Define Color Conversion Extension
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2021-05-07 19:26:51 +09:00 |
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ousttrue
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4bf461a226
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Vrm10Exporter.ExportMeta
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2021-04-09 16:54:50 +09:00 |
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ousttrue
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94bb7ef1be
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Remove dependency to ImporterContext from MeshImporter
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2021-04-01 12:33:21 +09:00 |
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ousttrue
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95ee01b41f
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GetTextureParam
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2021-03-23 21:51:18 +09:00 |
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ichi23
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7c2d123066
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fix GetFromPath to return self when empty string is passed
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2021-03-08 16:22:56 +09:00 |
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ousttrue
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e234255678
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Merge pull request #762 from ousttrue/fix/impl_byte4_accessor
Implemented the loader of JOINTS_0 which is 5121 (UNSIGNED_BYTE)
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2021-03-01 14:40:52 +09:00 |
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ousttrue
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f919a8dd06
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Implemented the loader of JOINTS_0 which is 5121 (UNSIGNED_BYTE)
#741
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2021-02-26 21:17:47 +09:00 |
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ousttrue
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d96f47bd2a
|
gltfExporter.m_axisInverter
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2021-02-26 14:35:16 +09:00 |
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ousttrue
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6d690d0892
|
remove out string textureName
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2021-02-25 16:39:29 +09:00 |
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ousttrue
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10d17c2e13
|
AxisInverter
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2021-02-22 16:21:47 +09:00 |
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ousttrue
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675f53766d
|
remove TaskExtensions.cs
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2021-02-16 20:20:12 +09:00 |
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ousttrue
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e1d3647181
|
Editor スクリプトで UnitySynchronizationContext.Exec をキックする対策
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2021-02-15 13:21:01 +09:00 |
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ousttrue
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6f3d3e3f2b
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fix deadlock
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2021-02-12 21:48:47 +09:00 |
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ousttrue
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c2ffda92dc
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MsgPack と Json を共用にするための Generics ListTreeNode を 単純な型 JsonNode で置き換え
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2021-02-09 15:15:38 +09:00 |
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amamagi
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619bb84331
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Replace string.StartsWith and string.EndWith to string.FastStartsWith and string.FastEndWith
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2021-01-29 20:10:39 +09:00 |
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amamagi
|
433c04acd0
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Add string extension methods
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2021-01-29 20:01:43 +09:00 |
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ousttrue
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505417a964
|
merge VrmLib.GLb to UniGLTF.Glb
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2021-01-20 18:36:39 +09:00 |
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ousttrue
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b872d6c78e
|
FlatternFloatArrayFromAccessor
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2021-01-14 14:31:04 +09:00 |
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ousttrue
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d53942a7bd
|
merge vrm10
* MeshUtility を UniGLTF 下に移動
* Assets/VRM10 を追加
* JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加
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2021-01-07 13:37:24 +09:00 |
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hiroj
|
bc56184c6f
|
code organization
|
2020-12-24 18:18:08 +09:00 |
|
hiroj
|
02cb0eb25f
|
add_animationImporter_interface
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2020-12-24 17:31:55 +09:00 |
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ousttrue
|
90e9766190
|
VRM/Runtime/Format から UnityEngine 依存を除去
|
2020-12-01 20:26:34 +09:00 |
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ousttrue
|
f309225320
|
UniGLTF/Runtime/UniGLTF/Format の UnityEngine 依存を除去
|
2020-12-01 18:33:25 +09:00 |
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