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3f09717236
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Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
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2021-06-01 16:00:49 +09:00 |
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253846698c
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position/rotation constraint の共通部分を VRM10PostionRotationConstraintEditorBase にまとめた
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2021-05-18 17:01:16 +09:00 |
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1e80c61af6
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impl rotationConstraint DestinationOffset
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2021-05-18 17:01:16 +09:00 |
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79465de4ad
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impl rotationConstraint SourceOffset
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2021-05-18 17:01:16 +09:00 |
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2469d65cb2
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IVRM10SourceDestination
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2021-05-18 17:01:05 +09:00 |
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b3dd5dc1f3
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fix operator*
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2021-05-18 17:00:25 +09:00 |
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c806dc6186
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GetSourceCurrent
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2021-05-18 17:00:24 +09:00 |
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22b3613df9
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refactoring
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2021-05-18 17:00:24 +09:00 |
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43fc06c715
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TR
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2021-05-18 17:00:23 +09:00 |
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8dd9ef6a0a
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rename Write to Draw
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2021-05-18 17:00:23 +09:00 |
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864415f614
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impl DstDrawModelCoords
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2021-05-18 17:00:23 +09:00 |
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e7fe9af5b0
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SrcDrawCurrent, DstDrawCurrent
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2021-05-18 17:00:23 +09:00 |
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bb9d9136c3
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Coords
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2021-05-18 17:00:22 +09:00 |
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9dd707134b
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DrawDstLocal
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2021-05-18 17:00:22 +09:00 |
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60737fb030
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Clamp180
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2021-05-18 17:00:22 +09:00 |
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d8836717cb
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VRM10RotationConstraintEditor
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2021-05-18 17:00:21 +09:00 |
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