PoChang007
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4b8cccde0e
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Merge pull request #1012 from ousttrue/version/v0_76_0
UniVRM-0.76.0
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2021-06-07 21:05:22 +09:00 |
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ousttrue
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79af87b3bd
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Merge pull request #1003 from Santarh/mtoonDefine
Implements vrmc_materials_mtoon shader code
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2021-06-07 20:57:54 +09:00 |
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ousttrue
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920fffb3bc
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Merge pull request #1011 from ousttrue/fix/VrmLoadTest.VrmTestModelsTests
古いシェーダー名をフォールバック
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2021-06-07 20:53:22 +09:00 |
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ousttrue
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dc2c8c5703
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大文字修正。const 使う
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2021-06-07 20:47:23 +09:00 |
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Masataka SUMI
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1f2cc762b7
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fix
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2021-06-07 20:44:08 +09:00 |
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ousttrue
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54893c343e
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UniVRM-0.76.0
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2021-06-07 20:37:42 +09:00 |
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ousttrue
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be4f06f16a
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Merge pull request #1010 from ousttrue/fix/export_divided_test
Fix/export divided test
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2021-06-07 20:36:13 +09:00 |
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ousttrue
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2e659da9da
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古いシェーダー名をフォールバック #1004
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2021-06-07 20:34:16 +09:00 |
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Masataka SUMI
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d700b393ff
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Suppress variants.
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2021-06-07 20:33:01 +09:00 |
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Masataka SUMI
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ccbc53d0d8
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Suppress TextureFetch if not needed.
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2021-06-07 20:11:00 +09:00 |
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Masataka SUMI
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977482df90
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Disable unnecessary shader variants/
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2021-06-07 20:10:20 +09:00 |
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ousttrue
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cb807bafa9
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fix MeshExportUtil.BlendShapeBuffe size. mesh.index count to submesh.index count.
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2021-06-07 19:43:18 +09:00 |
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ousttrue
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f6dc69d250
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reduce message
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2021-06-07 19:35:55 +09:00 |
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ousttrue
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cf1698293d
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fix VRMMaterialTests.ExportTest. Shaders (vrm/unlitXXX) are not exists.
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2021-06-07 19:32:26 +09:00 |
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ousttrue
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b8bf52592f
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Merge pull request #1007 from ousttrue/feature/impl_morph_target_sparse_for_divided
既存の morphTarget の sparse export を整理して、divided 頂点バッファでも動くようにした
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2021-06-07 19:18:08 +09:00 |
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ousttrue
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ada991eb71
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コード見直し。SparseBase 使ってなかった。
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2021-06-07 19:13:10 +09:00 |
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Masataka SUMI
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c81e4c275a
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add outline pass
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2021-06-04 21:21:04 +09:00 |
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ousttrue
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20602bc805
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texture が無い時(index==-1)に入れ物を作らない。KHR_materials_unlit を有効に。
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2021-06-04 17:25:23 +09:00 |
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ousttrue
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40be812e25
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fix -1 index in migration
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2021-06-04 16:34:26 +09:00 |
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ousttrue
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a557fd6eae
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show migration error
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2021-06-04 16:27:25 +09:00 |
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ousttrue
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80abc5d7ce
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implement BlendShapeExporter.Export
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2021-06-04 15:40:44 +09:00 |
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ousttrue
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7e42a8bd12
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BlendShapeExporter を準備中
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2021-06-04 13:39:28 +09:00 |
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ousttrue
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506460665a
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null check. public MeshExportInfo.CalcMeshSize
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2021-06-03 20:21:10 +09:00 |
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ousttrue
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8b8f21f536
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fix text. MeshExportInfo.Create
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2021-06-03 20:04:30 +09:00 |
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ousttrue
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66f0411218
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integrate MeshWithRenderer to MeshExportInfo
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2021-06-03 19:42:30 +09:00 |
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ousttrue
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0706c869ee
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MeshExportInfo.Renderers
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2021-06-03 18:32:43 +09:00 |
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ousttrue
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ce98d54976
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IBlendShapeFilter
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2021-06-03 18:14:38 +09:00 |
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ousttrue
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f02d2d2ee0
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MeshExportInfo.GetInfo
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2021-06-03 17:23:04 +09:00 |
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ousttrue
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67e58a8cde
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コード整理。static
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2021-06-03 17:10:08 +09:00 |
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ousttrue
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1cec8cfcea
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Merge pull request #998 from ousttrue/feature/animation_extract
Feature/animation extract
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2021-06-03 15:34:49 +09:00 |
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ousttrue
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c7dfb001a2
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空になった VrmUnlitShaders フォルダを削除。 Resources を減らし
* UniUnlit/Resources/UniUnlit.shader を UniUnlit/Runtime/UniUnlit.shader に移動
* UniGLTF/Resources/Shaders/xxx.shader を UniGLTF/IO/TextureIO/Shaders/xxx.shader に移動
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2021-06-03 15:09:08 +09:00 |
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ousttrue
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bfb591b711
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remove legacy shaders
#496
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2021-06-03 14:54:57 +09:00 |
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ousttrue
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541ece55ca
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AnimationClip の extract を実装
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2021-06-03 14:11:13 +09:00 |
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ousttrue
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acfe0d347a
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implement AnimationClip extract
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2021-06-03 14:11:12 +09:00 |
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ousttrue
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4c130f1e27
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TmpGuiEnable to EditorGUI.DisabledScope
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2021-06-03 14:11:12 +09:00 |
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Masataka SUMI
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598e3d7013
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Separate GI func
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2021-06-02 21:01:41 +09:00 |
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Masataka SUMI
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9c089b85ad
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fix matcap uv
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2021-06-02 20:54:09 +09:00 |
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Masataka SUMI
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fd52ae2af4
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Refactoring
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2021-06-02 20:49:22 +09:00 |
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Masataka SUMI
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2b8295d5d4
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Separate compile-time define
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2021-06-02 20:25:07 +09:00 |
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Masataka SUMI
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e6d5b4d653
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make function arguments constant.
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2021-06-02 20:07:39 +09:00 |
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Masataka SUMI
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f857935bbd
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Separate functions
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2021-06-02 19:31:54 +09:00 |
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ousttrue
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ca8a04d6cb
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VertexColorState を格上げ
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2021-06-02 17:25:25 +09:00 |
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Masataka SUMI
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0182e974bf
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follow mtoon0.x
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2021-06-02 15:58:05 +09:00 |
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ousttrue
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771d2dab14
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move to folder
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2021-06-02 14:16:38 +09:00 |
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ousttrue
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a5cbb05046
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rename
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2021-06-02 13:53:54 +09:00 |
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ousttrue
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178835a02d
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コード整理
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2021-06-02 13:48:46 +09:00 |
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ousttrue
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c1433d4795
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fix humanoid asset path
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2021-06-02 13:09:39 +09:00 |
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ousttrue
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fd18413d67
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Merge pull request #996 from ousttrue/feature10/update_spring_bone_tail_spec
Feature10/update spring bone tail spec
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2021-06-01 19:43:45 +09:00 |
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Masataka SUMI
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485c43efe6
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implements lighting & emission.
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2021-06-01 19:21:28 +09:00 |
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ousttrue
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2d53b15559
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MeshUtility.Humanoid を UniHumanoid.Humanoid に移動
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2021-06-01 18:24:07 +09:00 |
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