Commit Graph

8 Commits

Author SHA1 Message Date
RDAG
f67b4d7269 fix compile error in unity 2021 2025-01-27 00:18:22 +09:00
ousttrue
1087bfe79d static 変数に別モデルの参照が残る場合あり 2024-11-29 17:59:34 +09:00
ousttrue
5f5eaa641b VRM10SpringBoneColliderEditor に PositionHandle と "Fit head-tail capsule" ボタン追加 2024-11-26 22:24:33 +09:00
ousttrue
06c1da2e98 VRM10SpringBoneColliderGroupEditor 2024-11-26 21:56:31 +09:00
ousttrue
3f09717236
Feature10/spring bone editor (#994)
* SceneView switch

* VRM10ControllerEditor を分割

* VRM10/Editor/Components/VRM10ControllerSceneView.cs

* LookAtEditor, SpringBoneEditor

* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour

* ReorderableList

* VRM10Window.cs

* SpringBoneTreeView

* ScrollView

* rename

* VRM10SpringBoneColliderEditor

* SelectedGUIBase

* spring name

* VRM10SpringBoneCollider gizmo to handle

* SelectedGUI

* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
2021-06-01 16:00:49 +09:00
ousttrue
3d4b10da12 VRM10SpringBoneColliderGroup の null 防御 2021-05-06 13:45:01 +09:00
ousttrue
0484f02198 VRM10SpringBoneManager.cs 2021-01-20 18:36:39 +09:00
ousttrue
3b0cccdfab prefix VRM10 2021-01-20 18:36:38 +09:00