Commit Graph

8 Commits

Author SHA1 Message Date
Masataka SUMI
50383c3483 Disable auto-referenced in asmdefs 2021-06-15 18:00:27 +09:00
ousttrue
e35bc5f2fe GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
2021-04-12 18:17:24 +09:00
Masataka SUMI
8eaceb6c8e Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
ousttrue
d28f700997 移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
2021-04-02 18:14:27 +09:00
ousttrue
4ffd97c2e9 FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
ousttrue
a8566292d5 UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
Keiji Yoshimi
38dc54cbf3 added DepthFirstScheduler reference to VRM.Sample
fix error

Assets\VRM.Samples\Scripts\VRMRuntimeLoader.cs(166,13): error CS0012: The type 'Unit' is defined in an assembly that is not referenced. You must add a reference to assembly 'DepthFirstScheduler, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
2019-04-28 02:19:04 +09:00
yutopp
ad0de15096 Rearrange directory structures to support Assembly Definition Files. Add asmdef files 2019-01-29 18:07:48 +09:00