Remove the VRM 1.0 importer option about the normalization of node transforms.

This commit is contained in:
Masataka SUMI
2022-09-07 14:19:04 +09:00
parent 20be242bfa
commit f8fe9daa1e
8 changed files with 99 additions and 359 deletions

View File

@@ -17,12 +17,9 @@ namespace UniVRM10
[SerializeField]
public UniGLTF.RenderPipelineTypes RenderPipeline = default;
[SerializeField]
public bool Normalize = default;
public override void OnImportAsset(AssetImportContext ctx)
{
VrmScriptedImporterImpl.Import(this, ctx, MigrateToVrm1, RenderPipeline, Normalize);
VrmScriptedImporterImpl.Import(this, ctx, MigrateToVrm1, RenderPipeline);
}
void OnValidate()