use static getter instead of preprocessors.

This commit is contained in:
Masataka SUMI
2022-11-03 20:58:14 +09:00
parent efe2503cdb
commit f8ac8075e7
18 changed files with 119 additions and 91 deletions

View File

@@ -73,9 +73,10 @@ namespace UniVRM10
/// <param name="doNormalize">normalize する</param>
public static void Import(ScriptedImporter scriptedImporter, AssetImportContext context, bool doMigrate, RenderPipelineTypes renderPipeline)
{
#if VRM_DEVELOP
Debug.Log("OnImportAsset to " + scriptedImporter.assetPath);
#endif
if (Symbols.VRM_DEVELOP)
{
Debug.Log("OnImportAsset to " + scriptedImporter.assetPath);
}
// 1st parse as vrm1
using (var data = new GlbFileParser(scriptedImporter.assetPath).Parse())