From a728a1a92cbae8615d4b05ef478ada0678f1a033 Mon Sep 17 00:00:00 2001 From: Masataka SUMI Date: Wed, 27 Feb 2019 22:13:21 +0900 Subject: [PATCH] Fix alpha issue when UniUnlit material is opaque. --- Assets/VRM/UniUnlit/Resources/UniUnlit.shader | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/VRM/UniUnlit/Resources/UniUnlit.shader b/Assets/VRM/UniUnlit/Resources/UniUnlit.shader index b820efe4e..2e2466a15 100644 --- a/Assets/VRM/UniUnlit/Resources/UniUnlit.shader +++ b/Assets/VRM/UniUnlit/Resources/UniUnlit.shader @@ -86,6 +86,10 @@ clip(col.a - _Cutoff); #endif + #if !defined(_ALPHATEST_ON) && !defined(_ALPHABLEND_ON) + col.a = 1.0; + #endif + UNITY_APPLY_FOG(i.fogCoord, col); return col; }