diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContextSettings.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContextSettings.cs
index 437bb4551..f5b2f4d9e 100644
--- a/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContextSettings.cs
+++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContextSettings.cs
@@ -21,7 +21,7 @@ namespace UniGLTF
public ImporterContextSettings(
bool loadAnimation = true,
Axes invertAxis = Axes.Z,
- ImportedTexturesAccessibility importedTexturesAccessibility = ImportedTexturesAccessibility.Default)
+ ImportedTexturesAccessibility importedTexturesAccessibility = ImportedTexturesAccessibility.Auto)
{
LoadAnimation = loadAnimation;
InvertAxis = invertAxis;
diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/ImportedTextureAccessibility.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/ImportedTextureAccessibility.cs
index 267aaa64e..1c0d398ee 100644
--- a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/ImportedTextureAccessibility.cs
+++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/ImportedTextureAccessibility.cs
@@ -10,18 +10,18 @@ namespace UniGLTF
{
///
/// Platform dependent.
- /// IsEditor ? Readable : NonReadable
+ /// see: ToMarkNonReadable()
///
- Default,
+ Auto,
///
/// Bitmaps are accessible.
- /// Specify explicitly when exporting an imported model again
+ /// Specify explicitly when exporting an imported model again.
///
Readable,
///
- /// It can save memory usage. Recommended
+ /// It can save memory usage. Recommended.
///
NonReadable,
}
@@ -35,14 +35,14 @@ namespace UniGLTF
{
switch (self)
{
- case ImportedTexturesAccessibility.Default:
- if (Application.isEditor)
+ case ImportedTexturesAccessibility.Auto:
+ if (Application.isPlaying)
{
return false;
}
else
{
- // v0.128.4 からの挙動変更
+ // change behaviour from v0.128.4
return true;
}
diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/UnitySupportedImageTypeDeserializer.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/UnitySupportedImageTypeDeserializer.cs
index 2f66d35d2..ee9c052ea 100644
--- a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/UnitySupportedImageTypeDeserializer.cs
+++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureIO/Import/UnitySupportedImageTypeDeserializer.cs
@@ -20,7 +20,7 @@ namespace UniGLTF
///
/// v0.128.4 ImportedTexturesAccessibility を参照
///
- public ImportedTexturesAccessibility ImportedTexturesAccessibility { get; } = ImportedTexturesAccessibility.Default;
+ public ImportedTexturesAccessibility ImportedTexturesAccessibility { get; } = ImportedTexturesAccessibility.Auto;
public UnitySupportedImageTypeDeserializer(ImportedTexturesAccessibility importedTexturesAccessibility)
{